Well, I can certainly insert a .ufo object into the MSP timeline, but for the life of me, I can't figure out how to get PhotoImpact (ver 10 or 11) to save an alpha channel with a .ufo file. No problem generating and working with alpha channel in .png files, but I'd love to be able to work in the .ufo format that preserves objects...PhotoImpact™ UFO files can be directly inserted in the timeline, maintaining all objects and alpha channel.
Any hints?
Richard.
