Of course. And remember that these are, by now, only TESTS. So, if you found another values -or other way- in order to increase the pan effect, I'll be glad to read it here.
First of all, you have to copy the original stereo file 6 times, and rename each as:
c.wav
lf.wav
rf.wav
lr.wav
rr.waw
LFE.wav
(or .mp3 if the original file is a MP3 one)
Let’s start working: open the Adobe Audition, and load the c.wav file. Convert it to MONO, 32 bit float, 48000 Hz using the EDIT / CONVERT SAMPLE TYPE option. Save it as .WAV with PCM compression. You have now the first one
Load now the LF.wav. Select the RIGHT channel clicking over the wave, but in the LOWER part of the wave. Once the wave was selected, apply the EFFECTS / AMPLITUDE / AMPLIFY- FADE with the slider at the TOP LEFT in order to ERASE these part of the wave. Convert now it to MONO, 32 bit float, 48000 Hz, as we’ve done with the c.wav one. Go again to EFFECTS / AMPLITUDE / AMPLIFY - FADE and clic over the CALCULATE NOW button. UNMARK the VIEW ALL SETTINGS IN DB option and REDUCE a 25% the result. Save it as .wav with PCM compression
Do the same process with the RF.WAV, but marking the LEFT part of the wave, clicking over it in the UPPER part or the wave.
Now, it comes the funny section. First of all, you have to download two plugins: the Analogx vocal remover (
http://www.analogx.com/files/vremover.exe) and the Prosoniq Nortpole0 Ressonant VST plugin (
http://www.prosoniq.net/pub/freebies/pc/NPOLE.ZIP)
Load now the LFE.wav file. Convert it to MONO, 32 bit Float, 48000 Hz and apply the VST Northpole0, with these parameters:
Cutoff at 65 Hz; Resonance at 99, with LP mode; Env follow at 99, with Attack at 34 and Release at 38; Dist at 0; Amt at 20; Time at 547 ms; and Feedback at 0
Now, go to EFFECTS / AMPLITUDE / AMPLIFY – FADE and click over CALCULATE NOW. Apply and save as habitual (.wav, PCM compression)
Load the LR.WAV. Apply the DirectX VocalRemover Plugin. Do now exactly the same as we did with the LF.WAV file, but in the last step DON’T REDUCE anything: when you click over CALCULATE NOW, APPLY the effect, and save as habitual
The same for RR.WAV: apply the VocalRemover plugin, and do the same that we did with the RF.wav, also without any sound reduction in the last step.
Now, you have the files ready to import in the SONIC FOUNDRY SOFT ENCODE, in order to create an .AC3 file with our new sound in 5.1. Really, that we’ve done is NOT a REAL 5.1. In fact, we’ve created a “270 degrees” sound: R ; R+L (or center); L ; L-R ; R-L; and the rumble channel. But the obtained final effect is very… effective.
Now, in order to use this .ac3 file in the DVD Workshop 2, you have to MULTIPLEX it with the video (And TMPEGenc is great to do it. That you need you'll find in FILE / MPEG TOOLS, under MULTIPLEX). If not, DVD Workshop 2 probably WILL REENCODE your sound, giving to you only a DIGITAL 2.0 SOUND (stereo again!). And DON’T FORGET TO UNMARK the CONVERT TO DISK TEMPLATE in video and in every sound channel you add to your project (I know, I know… in this way, the final proyect could be probably greater than the DVD you need to burn. Solution: save it to the Hard Disk and apply DVD SHRINK)
And remember: I’ve found that DVD Workshop 2 MIXES the rear channels (even ONLY loading the MPEG and previewing it). By this, until a patch appear, I recommend to use the NEROVISION in order to mount the DVD of the test… and pray a lot to obtain a patch for DVD Workshop2 to create the DVDs as we want.
Patience…