When I first imported the clip (or sometime with the project opened) it asked me to match the project's settings to the video's settings and I did that.
I have a 10 minute clip of a PC game, recorded with NVIDIA shadowplay, that I want to split up. There are four 'clips' that I want to play at the same time, in a split screen. Looks like multi cam feature does this.
My problem is that "save trimmed video" saves in a format that causes the video to look choppy. I have a workaround - export the clip as if it was the final product, and use 60fps. But this is a bit cumbersome and I feel as if "save trimmed video" should be configurable in some manner, or at least result in equal quality to the original input. I tested if "project settings" affects the save trimmed video, and it did result in the , but still yields poor quality video that appears to be half framerate.
My question is: Is there a way to use "save trimmed video" in a manner that yields output file quality and framerate equal to the input file? Or will I just have to make my trims and manually export/"share" to get a quality trimmed file?
P.S. I have to split this into multiple files because the "multicam editor" took in my trimmed video "thumbnails" and ignored the mark in/out trimming - it just played the original file from time index 0 on all four quadrants
Codec info from VLC...
Source: NVIDIA Shadowplay PC recording
Codec: H264 - MPEG-4 AVC (part 10) (avc1) Type: Video Video resolution: 1920x1080 Buffer dimensions: 1920x1088 Frame rate: 30 Decoded format: Orientation: Top left Color primaries: ITU-R BT.601 (525 lines, 60 Hz) Color transfer function: ITU-R BT.709 Color space: ITU-R BT.601 Range Chroma location: Left
"save trimmed video" file:
Codec: H264 - MPEG-4 AVC (part 10) (avc1) Language: English Type: Video Video resolution: 1920x1080 Buffer dimensions: 1920x1088 Frame rate: 30 Decoded format: Orientation: Top left Chroma location: Left.
I then change the project settings to a 60FPS profile, assuming that this configures "save trimmed video" and will fix my problem since both project and source file are 60fps. It does not result in good quality "trimmed video" files.
My workaround, export the clip instead of using "save trimmed video":
Codec: H264 - MPEG-4 AVC (part 10) (avc1) Language: English Type: Video Video resolution: 1920x1080 Buffer dimensions: 1920x1088 Frame rate: 59.940060 Decoded format: Orientation: Top left Chroma location: Left.
I would assume that "save trimmed video" of this exported clip would be smooth, however the result is again worse than the source material despite the codec information not showing it.
"save trimmed video" using "exported 60fps" video as input:
Codec: H264 - MPEG-4 AVC (part 10) (avc1) Language: English Type: Video Video resolution: 1920x1080 Buffer dimensions: 1920x1088 Frame rate: 59.940060 Decoded format: Orientation: Top left Chroma location: Left
