GPU for VS

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iNate
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Re: GPU for VS

Post by iNate »

But while it's important to make use of all the features of a modern computer, I'd still think on usability and functionality for the user. VS to "me" excels in doing this, especially for those entering video editing for the first time, with room to grow with some advanced features to keep you growing.
I think Vegas Movie Studio, PowerDirector, and Pinnacle Studio are far superior choices for these types of people. "Ease of use" is overrated, as people gain proficiency with the software as they gain experience and familiarity with it. This is why most people don't complain about Operating Systems (unless they switch, making it unfamiliar), despite them being some of the most complicated software we'll ever use (moreso than any Video Editor).

I actually wouldn't have a problem if Corel completely killed off VideoStudio and focused entirely on Pinnacle Studio, which is a better product in practically every way. I'd only buy it (as an upgrade for $14-19.99, which almost always happens) for the NewBlue Titler Pro, anyways; which can be installed and run stand-alone to design and export .MOV Titles with Alpha Layers off to other NLEs :-P Then easily edited adjustment later on because they're in .NBTitler Project Files :-P

I still think VideoStudio has a killer plug-in bundle in the Ultimate Version, but the NLE itself is oppressive to use compared to almost everything on the market in its price range, "for me" (sic.). The software functions in an illogical manner, and "Truly New" users will struggle to find resources that they can easily map to this NLE (i.e. on YouTube) because everyone avoids it for this very reason.

Corel's Tutorials aren't that good, and certainly aren't that deep.

You can watch any Premiere Pro CC tutorial and, barring disparities in functionality, easily map 75% of that content to other NLEs like PowerDIrector and VEGAS Movie Studio. This is a huge deal for beginners, as it gives them a wealth of immediately usable learning resources/content to tap into. Many people there will easily walk you through it if you ask, as many of them came to Premiere/Resolve/Avid through VEGAS/Cyberlink/Pinnacle.
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aljimenez
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Re: GPU for VS

Post by aljimenez »

So iNate, you obviously are not a VS fan nor user as far as I can tell. Is your goal to convince everyone that VS is not a worthwhile program to use? This is not what this forum is about. We are here as users trying to help other users to optimize the use of VS. Your posts are basically not helpful to users of VS. Why don't you just simply go; you have already made your points and you are not helping anyone use VS.
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Re: GPU for VS

Post by asik1 »

aljimenez wrote:So iNate, you obviously are not a VS fan nor user as far as I can tell. Is your goal to convince everyone that VS is not a worthwhile program to use? This is not what this forum is about. We are here as users trying to help other users to optimize the use of VS. Your posts are basically not helpful to users of VS. Why don't you just simply go; you have already made your points and you are not helping anyone use VS.
I don't agree with you al,
iNate is free to express his views on the poor state of VS as he experience it.
and if in your VS experience is all milk and honey than good for you.
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iNate
Posts: 112
Joined: Tue May 15, 2018 8:58 pm
operating_system: Windows 10
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motherboard: ASUS GL503VD
processor: Intel i7-7700HQ
ram: 32GB
Video Card: Nvidia GTX 10xx
sound_card: Realtek
Hard_Drive_Capacity: 250+512GB
Monitor/Display Make & Model: ASUS 15.6" + HP 24" 1080p IPS Displays
Corel programs: PSPX9, VSX9 Pro, VS2018 (Refund), WPOX7

Re: GPU for VS

Post by iNate »

aljimenez wrote:So iNate, you obviously are neither a VS fan nor user as far as I can tell.
Cute. Baseless assumptions forming the cornerstone of an invitation to shut up and leave simply because my view of the product, as it currently stands, runs counter to your bias for it. I know where I am, and therefore I don't expect parades of agreement. The internet has always worked this way. However, all feedback is useful, and I'm sure someone from Corel keeps an eye on some of these threads. You can't improve a product with nothing but positive feedback, simply because some people think "help" is the only form of discussion that should be had on these forums.

Also:

https://imgur.com/a/7oQRZZu

And I've had and used other [versions of] Corel Products, as well.
Why don't you just simply go...
Lol. How old are you? 9?

Click on my user name and then select "Add foe", then confirm it, if it bothers you so much.

My criticism of VideoStudio is not confined to VideoStudio. Most of Corel's products are managed this way; I just try to stay on the topic of the sub-forum. They are barely developed, and barely updated, but they still chuck out "new versions" every year and "0.5" releases while acting like they just released the biggest Creative Cloud Update ever. WordPerfect Office's biggest updates in the past two versions were a proper in-app template viewer/browser and the ability to dock the Reveal Codes window wherever you want. Aside from that, hardly anything has happened. It still uses Microsoft Office Compatibility Pack from a Decade Ago to support OOXML files, which it routinely butches. I've had it completely crash opening ODF documents.

PaintShop Pro still barely supports PhotoShop Brushes, among other things, and still (even 2018, I trialed it to check) completely crashes (disappears) when I try to load some Adobe Photoshop Documents. But, gratz... Easy Mode!

Is AfterShop Pro even developed, still? I see they added the HDR component into CorelDRAW Suite... That's about it. It still can't even open a DNG that comes from an iPhone... But, total Lightroom killer/rival/replacement!

These are more Corel issues than VideoStudio issues, specifically. They have laggard development pace and disregard for obvious issues in most of their software - particularly those packages in the consumer range. This is why they can afford to sell you upgrades are bargain bin prices soon after release, year over year...

I'm sorry I don't overrate "ease of use" when "learning curve" is a temporary process. This idea seems lost on some people. Once you learn how to use easy, cut down software... You are left proficient in something that is losing value by the day and failing to accommodate you in an increasing number of ways. "Easy to use" is a great marketing trick to get your money now, before you realize there are better options available. Most people overspend on software, because they are putting too much weight in that "catch phrase" and not giving themselves enough credit IRT their ability to learn to use technology and software.

When people stop buying software because "We've changed the color of the workspace" or "You can now select what buttons you want to appear on this toolbar," developers will have to start doing the actual work of tackling the issues they currently seem to be content with ignoring.

They won't fix the HWA, but they certainly make sure their vulturous in-app advertising works as intended.

... Lastly:

1. Visual Studio isn't a Corel Product.
2. "Either-Or, Neither-Nor"
3. My post was a reply to another poster. You are not that person, and I wasn't the only person taking part in that conversation (even going out of my way to make it clear that my intention isn't to sell another product - but I will not lie to myself and say that I think VS is superior to them, when I believe no such thing... nor do I feel the need to self-censor just so people like you can feel better about your purchase).
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Re: GPU for VS

Post by austin_wardy »

For creating multicam videos You could build a really nice PC for 4K editing for $2000-2500 complete with the best GPU installed. Premiere needs CUDA cores to do the GPU acceleration, and the GTX "gaming" cards simply have more CUDA cores than the Quadro cards, and for a lot less money. A GTX 1070 gaming x card will rock with Premiere CC.
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