All excellent points, Ken. With one exception - although it doesn't apply to the specific plugins which the OP was concerned about.Ken Berry wrote:So the bottom line is that if the things you normally produce require you to use 32 bit plug-ins, then you should use the 32 bit version of PSP (unless you get Launchbox). But if speed or the more efficient use of larger amounts of RAM is more important to you, then use the 64 bit and forget about the 32 bit plug-ins.
If a 32 bit plugin also has a standalone version, then that standalone version can be invoked within a 64bit version of PSP with a script. So in such a case you don't have to "forget about the 32 bit plug-ins."
