Hi Steve
You are best rendering using the same properties as your video file,….
Yes the custom option can be used but….
By using Show Messages to set the Project Properties you could use Share – Same as project settings –that option can be changed to Same as First clip, both options are useful.
Settings Movie Profile Manager will also allow you to create your own templates, the Add option will copy the video files properties using those to create a template.
Rendering the Project to same as video properties should be relatively fast using Smart Render will speed up the process.
If you wish to burn a disc, for Bluray your project will have to be rendered to AVCHD.
Easy Newbie Question
Moderator: Ken Berry
- lata
- Site Admin
- Posts: 14280
- Joined: Thu Jan 19, 2012 6:21 am
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: ASUSTeK COMPUTER INC A88XM-A USB 3 1 Rev X 0x
- processor: 4 10 gigahertz AMD A10-7890K Radeon R7
- ram: 16 gb
- Video Card: on board
- sound_card: Realtek High Definition Audio
- Hard_Drive_Capacity: 500 SSD
- Monitor/Display Make & Model: LG W2242 [Monitor]
- Corel programs: CVSX, 19, 20, 22 PSP2023, PI, MS3D
- Location: UK
- Contact:
- Ken Berry
- Site Admin
- Posts: 22481
- Joined: Fri Dec 10, 2004 9:36 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Gigabyte B550M DS3H AC
- processor: AMD Ryzen 9 5900X
- ram: 32 GB DDR4
- Video Card: AMD RX 6600 XT
- Hard_Drive_Capacity: 1 TB SSD + 2 TB HDD
- Monitor/Display Make & Model: Kogan 32" 4K 3840 x 2160
- Corel programs: VS2022; PSP2023; DRAW2021; Painter 2022
- Location: Levin, New Zealand
Re: Easy Newbie Question
GoPro footage uses the mp4 extension, though in reality it is AVCHD footage made using the H.264 codec. RobertOZ's suggestion is to use the X8 AVCHD settings -- they offer more options, but will still produce mpeg-4 using the H.264 codec, but will use the extension .m2ts...
Going back to your earlier posts, however, I see no one has commented on the fact that you are using GoPro footage set to 1280 x 960. I know that other users who have set their GoPro to use that frame size have problems in rendering it. Personally (I have a Hero 3 Black) I avoid that frame size like the plague, and always set my frame size as 1920 x 1080 (though 1280 x 720 would also work). These are more "standard" frame sizes which do not give VS any difficulties at all. With those frame sizes, and with the "Show message" box ticked, you can match the project properties to those of the clip. You can also do that with 1280 x 960, but the big difference is that if you then go to Share > Same As Project Properties, your 1280 x 960 footage will produce an error message saying something to the effect that you cannot proceed with such properties. And if you use default properties, then you may not be happy with end result, as you have already found.
As I say, I always use 1920 x 1080 as the frame size. VS has no difficulty matching the project properties to it, and then when you have finished your editing you select Share > Same As Project Properties, and the project WILL be rendered using those same properties (unlike 1280 x 960). I do this all the time and have never -- not once -- been disappointed.
Going back to your earlier posts, however, I see no one has commented on the fact that you are using GoPro footage set to 1280 x 960. I know that other users who have set their GoPro to use that frame size have problems in rendering it. Personally (I have a Hero 3 Black) I avoid that frame size like the plague, and always set my frame size as 1920 x 1080 (though 1280 x 720 would also work). These are more "standard" frame sizes which do not give VS any difficulties at all. With those frame sizes, and with the "Show message" box ticked, you can match the project properties to those of the clip. You can also do that with 1280 x 960, but the big difference is that if you then go to Share > Same As Project Properties, your 1280 x 960 footage will produce an error message saying something to the effect that you cannot proceed with such properties. And if you use default properties, then you may not be happy with end result, as you have already found.
As I say, I always use 1920 x 1080 as the frame size. VS has no difficulty matching the project properties to it, and then when you have finished your editing you select Share > Same As Project Properties, and the project WILL be rendered using those same properties (unlike 1280 x 960). I do this all the time and have never -- not once -- been disappointed.
Ken Berry
