Editing and Rendering 1920x1080 60fps for YouTube (x7)

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breon
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Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by breon »

YouTube now allows 60 fps videos (which is AWESOME for gaming videos). I'm trying to figure out how to edit in 60 fps and then render in 60fps. I've checked a bunch of the different project settings and can't seem to figure out the best ones. Is there preset that I'm missing? If not, what is the best format for 60 fps videos?
Last edited by breon on Tue Nov 04, 2014 5:17 pm, edited 1 time in total.
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Re: Editing and Rendering 1920x1080 60fps for YouTube

Post by BrianCee »

Which version of VideoStudio are you using ?
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Re: Editing and Rendering 1920x1080 60fps for YouTube

Post by Ken Berry »

And what are the properties of your original video, and the source?
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Re: Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by breon »

Sorry for the lack of detail. First post :P

I scoured through the various "Movie Profile Manager" settings but I didn't find exactly what I was looking for. I tried creating a new H264 profile, but 60fps isn't an option (only 59.94).

I'm using x7 Pro. Here are some details about the videos

Image
Image
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Re: Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by Ken Berry »

When they say 60 fps, it is usually just a shorthand way of saying 59.94 fps which is the true NTSC reading (double the interlaced 29.97 fps which is nowadays often called 30 fps...)
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Re: Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by breon »

Fraps gives you the option to lock your game's framerate. Would it be better to lock the frame rate at 60 fps or 59.94 fps? Are there issues with recording at 60 and editing/rendering at 59.94? Like audio/video sync issues?
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Re: Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by lata »

Hi

You are best using the original video frame rate, that shows as 60 fps.
To view your video clips properties MediaInfo would probably be best to get accurate info.
Not that what you see is wrong…..

I would be more concerned as to whether Video Studio can convert the Fraps codec and retain the quality.
However from Share – Custom you can set QT properties as:-

QuickTime Movie Files
24 bits, 1920 x 1080, 60 fps
Frame-based
MPEG 4 Visual
100% Quality, 15 Key Frame Rate
None, 8.000 KHz, 8 bits, Stereo


AVC/H.264 option has this template, for NTSC it will show as 60p not 50p

AVC (1920 x 1080, 50p, 28Mbps)

You should do few render tests to see which creates the best quality for you.
New forum for PSP and VS users, register if you need help

https://psp-vs-forums.freeforums.net
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Re: Editing and Rendering 1920x1080 60fps for YouTube (x7)

Post by breon »

Awesome! Thanks for the advice!
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