Current Way to Split, Combine, and Add Specific Channels.

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KnightChatX
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Current Way to Split, Combine, and Add Specific Channels.

Post by KnightChatX »

Working on some game development and purchased PSP Ultimate recently right before it changed to version 6 and received email saying account would be deleted if I didn't post, though I normally cut down on uneccessary postings as much as possible to keep clutter down and be as reasponsible as possible I might as well bring up some questions in form of new posts I had forgotten about earlier.

One of them is what is the best way to Split RGBA so I can work with them similiar to Adobe Photoshop in Layers and then Add information to a specific channel such as the Alpha Channel and re-merge back into a single RGBA file all within Paint Shop Pro so if I am needing to put the data in Alpha channel and the engine I'm using requires it to be there it would read it that way?

This question is for Paint Shop Pro Ultimate X5.

-Thanks
photodrawken
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Re: Current Way to Split, Combine, and Add Specific Channels

Post by photodrawken »

If you've created a mask, use Layers...Load/Save Mask...Save Mask to Alpha Channel.

If you're using a Selection, use Selections...Load/Save Selection...Save Selection to Alpha Channel.

Then use Image...Split Channel...Split to RGB to work on the individual colour channels. When you're finished editing, use Image...Combine Channel...Combine from RGB, which will create a new composite image that also has the saved alpha channel.

This is with PSPX6, I don't think the functionality was changed from X5.
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Re: Current Way to Split, Combine, and Add Specific Channels

Post by hartpaul »

Welcome KnightchatX and congratulations on your post. But realise also that you don't need to sit back and not make a post til you have a question or a problem. You can read about other's problems and if you can help you can make a helpful post to help others.
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