PSPx6 Bugs and Fixes

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Dizzie
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Re: PSPx6 Bugs and Fixes

Post by Dizzie »

hartpaul wrote: Repeated a number of timess and found that it has to do with a failed right mouse context button after you have drawn a line or two, .
The right mouse button works if you have not drawn anything, but after a line is drawn right mouse click sends it crashing.

Update: This bug has been around since X4. The Right click context menu worked OK from X3, X2 and PSP8.
It causes a crash in X4, X5 and X6 under the above conditions.
Have not tested it in Windows 7 as yet.
Mine crashes without ever touching the right click mouse button. It crashes when I release the left mouse button that I was using to draw the line.
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Re: PSPx6 Bugs and Fixes

Post by LindaSue »

Dizzie wrote:
hartpaul wrote: Repeated a number of timess and found that it has to do with a failed right mouse context button after you have drawn a line or two, .
The right mouse button works if you have not drawn anything, but after a line is drawn right mouse click sends it crashing.

Update: This bug has been around since X4. The Right click context menu worked OK from X3, X2 and PSP8.
It causes a crash in X4, X5 and X6 under the above conditions.
Have not tested it in Windows 7 as yet.
Mine crashes without ever touching the right click mouse button. It crashes when I release the left mouse button that I was using to draw the line.
No right-clicks for me either. I just went and tried again in X6 and only got as far as clicking on my image once with "Draw lines and polylines" using my left mouse button and it crashed.
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LeviFiction
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Re: PSPx6 Bugs and Fixes

Post by LeviFiction »

It crashed on me with the right-mouse click. So no matter the cause, it's still annoying and dangerous.

Fortunately creating as a vector prevents the issue (though the right-click menu seems to struggle the first time up). And I always create as a vector just in case.
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Re: PSPx6 Bugs and Fixes

Post by Ozric »

This one is not Corel's fault. Make certain the 64-bit driver for your scanner is installed. Virtually all new scanners sold today come with both x32 and x64 drivers. If you have an old scanner, check the manufacturer's site to determine if a x64 bit driver has been released.

If there's no x64 driver, check out Ed Hamrick's VueScan software at http://www.hamrick.com/. It's designed to keep old scanners running on modern Windows computers. It will cost $40 USD, but you can try it first without spending the money.
I think it is Corels fault. I have been using Vuescan for two years, it is the 64X version, and the 64 Bit Version Of PSP6 does not see it at all, nor does it see the 64bit version of Canon Scan Tools or the 64 Bit version of Epsons software (I have two Scanners). When I try to select source, there is nothing to choose from. Others have reported this as well. All works fine in 32bit version though.
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LeviFiction
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Re: PSPx6 Bugs and Fixes

Post by LeviFiction »

Big question, do other 64-bit software programs recognize the 64-bit scanners?

That will determine if it's Corel's problem or not.
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Ozric
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Re: PSPx6 Bugs and Fixes

Post by Ozric »

I don't have any way of testing that, I have always used psp, and this is the first 64bit program I have that uses my scanners. Since I have all 64 bit scanner software and 64 bit OS, I still believe that this is a bug in Corel's software, especially since it will not recognize 3 different 64 bit scanner drivers from different manufactures. Has anybody got the 64bit version to recognize a scanner ?
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Re: PSPx6 Bugs and Fixes

Post by eL_PuSHeR »

I have tried PSP X6 x64 today. For me it has been a big dissapointment. Corel is releasing new versions like crazy but some long-standing bugs aren't fixed. I am still stuck with X3 because of the TIFF saving issue. I think Corel doesn't hear what its customers have to say. Pity. I have lost all faith. When X3 will stop working I will look for an alternative and steer clear of the Corel path for sure. I also bought X4 but it's unuseable for me due to the same bug. I would have hoped that bug would be fixed two big releases later but it seems I was wrong.
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Re: PSPx6 Bugs and Fixes

Post by terrya84 »

I have just discovered a new bug in PSP X6 that increases my worktime considerably. I regularly open files from a working folder and save them into a different production folder when editing is complete.

When you perform a File/Open.. operation to open one or more files in previous versions it would remember that folder location and open the same on the next File/Open.. operation but not anymore.

With X6 the subsequent File/Open.. operation now opens the folder WHERE you saved the file too, which means I have to navigate back to my working folder to open more files, just ridicules, absolutely ridicules.
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Re: PSPx6 Bugs and Fixes

Post by Tadjio »

terrya84 wrote:I have just discovered a new bug in PSP X6 that increases my worktime considerably. I regularly open files from a working folder and save them into a different production folder when editing is complete.
When you perform a File/Open.. operation to open one or more files in previous versions it would remember that folder location and open the same on the next File/Open.. operation but not anymore.
With X6 the subsequent File/Open.. operation now opens the folder WHERE you saved the file too, which means I have to navigate back to my working folder to open more files, just ridicules, absolutely ridicules.
I agree that the way this works has changed and is annoying for my working practice too.
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Re: PSPx6 Bugs and Fixes

Post by Dizzie »

If I open fileA and then go to open fileB, it goes back to the folder I got the fileA from.
If I go to save fileA it goes back to the folder I got it from. I decide to save it to a different folder.
Then I save the fileB and it goes back to the folder I got it from, not the last folder I was in...which was where I saved fileA.
If I go to open fileC it goes back to the last folder I was in.
works the same for me in both PSPx5 and X6.

In X3 and X4 when I go to open FileC it goes back to the folder where the others came from not the last folder I was in. So the change was in PSP X5 and they seemed to like it and don't intend to change it back...surprise!
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Re: PSPx6 Bugs and Fixes

Post by Tadjio »

Dizzie wrote:In X3 and X4 when I go to open FileC it goes back to the folder where the others came from not the last folder I was in. So the change was in PSP X5 and they seemed to like it and don't intend to change it back...surprise!
I had a feeling it happened in X5 originally but so much else was happening then...
I do recall that Corel revamped the file open/close processes so it may not have been intentional that the functionality changed.
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Re: PSPx6 Bugs and Fixes

Post by brucet »

Is this a 'bug' or just the way it is? Don't we need to be careful about what we call a 'bug'. Just maybe the current system of opening the last used folder suits me! Then for me it's not a 'bug'. Maybe it's an improvement.
So what I'm saying is that something that doesn't suit 'our' work flow can't be called a 'bug'. Maybe it's simply an 'improvement' that we don't like!
Maybe Corel needs to give us an option that will set which folder will be opened/default with 'File/Open'. Then how would PSPx6 know what we are looking for? Will setting a default folder always work for us?

regards
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Re: PSPx6 Bugs and Fixes

Post by timmendorf »

PSPx6 is a piece of sh.. like the Service Pack 3 of PSPx5: When you install all the little icons you need for faster working in the Edit workspace, edit a photo which you called in by using The "Open" icon, it works.
If you then go to Manage in Thumbnail view there, and find a photo and then Right-click and hit "Edit photo", the program takes you back to the Edit workspace, . . . and all installed icons of the Edit workspace are gone. You have to start again.
That is not acceptable, it is bad programming and shows again These Corel guys don't know their work. They just lure you in for spending money. :evil:
terrya84
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Re: PSPx6 Bugs and Fixes

Post by terrya84 »

"Is this a 'bug' or just the way it is? Don't we need to be careful about what we call a 'bug'. Just maybe the current system of opening the last used folder suits me! Then for me it's not a 'bug'. Maybe it's an improvement."

Bug or not a bug? it's illogical and increases work time considerably. From what I have seen here and in using both X5 and now X6 is that Corel doesn't seem to care about actual users, just some programmer thinks "this is a good idea to change something that was working fine" Just to piss off our users for no practical gain other than the programmer who probably has never "used" the software can say he/she is working hard and made all these updates.

Corel need to adopt the US Army philosophy "if it ain't broke don't fix it"

BTW the file open BS also changed with X5 SP3, as did the corruption of the .jpg/png Optimizer tool.

As i have said X6 is the end of the line for me, no more upgrades, no more money going to Corel for software that just gets worse with each update UNLESS they start and listen to users and not programmers and fix all these "bugs" "work practices that increase work for no gain" or whatever you want to call them. They NEED to start listening to users because we are the ones paying their wages at the end of the day.
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Re: PSPx6 Bugs and Fixes

Post by timmendorf »

Correct, no more money to Corel!

Another "improvement": In the last working edition PSP x2, you start installing your palettes just by calling them up via "View" etc. and they snap to the right side of the Edit pane.
In all other editions after that one you have to decide "Floating" or "Docking" . . . Well if you think Docking means they are docking at the right side of the pane one below the next in a useful manner, you are wrong: They are stupidly docking side by side. In the end there is not much space left for your photos.
It must be really difficult to ask a photographer what he is doing when editing photos.
These palettes are "Floating" or "Docking" always in the way hindering the work. You remember the old IBM slogan? THINK!
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