Problem with video texture

Post Reply
LGO
Posts: 173
Joined: Wed Jan 12, 2005 1:06 am
operating_system: Windows XP Home
System_Drive: C
32bit or 64bit: 32 Bit
motherboard: Intel Corporation D915PBL AAC67720-301
processor: 3.20 gigahertz Intel Pentium 4
ram: 3 gb
Video Card: ATI Radeon X300-X550-X1050 Series
sound_card: Realtek High Definition Audio
Hard_Drive_Capacity: 200-750gb
Location: 3rd Coast USA

Problem with video texture

Post by LGO »

Using VS 8 and experimenting with video textures on simple objects.

I made a rectangle object that is full screen in size (720x480). I applied a video texture to it. I want to create the effect of the video "fading back" to black where the video stays centered in the screen but gradually gets smaller and smaller until it disappears.

The problem I ran into is that I checked the video about half way through the sequence and I saw that the texture was showing several sides to it. Here's a screen shot of it . . .

http://home.ix.netcom.com/~le_geefted_o ... roblem.jpg

I'm obviously having a problem with the wrap mode, but I've tried everything I can think of but nothing works. I'm using FLAT and Z- for the wrap settings.

I de-selected all faces except the front in frame 1.

Any ideas on why this is happening (besides operator error? :lol: )

Many thanks,

LGO
LGO
Posts: 173
Joined: Wed Jan 12, 2005 1:06 am
operating_system: Windows XP Home
System_Drive: C
32bit or 64bit: 32 Bit
motherboard: Intel Corporation D915PBL AAC67720-301
processor: 3.20 gigahertz Intel Pentium 4
ram: 3 gb
Video Card: ATI Radeon X300-X550-X1050 Series
sound_card: Realtek High Definition Audio
Hard_Drive_Capacity: 200-750gb
Location: 3rd Coast USA

Post by LGO »

I solved the problem. I'm such a Mucklehead :oops: . . .

The problem was not with the video texture or its wrapping, but that I made the rectangle object too big. It extended beyond the project dimensions. Because of that, I could not see that the texture was out of scale to the object. So when I made the object (and video texture) "disappear," all the screw ups I made came into view.

By making the rectangle just smaller than the project dimensions, adding the video texture and selecting the "fit to boundries" option, I was then able to slightly increase the object size to fill up the entire project window. Then when I made it fade into the background, everything looked the way it is supposed to look.

I'm such a Mucklehead . . .

LGO
Post Reply