PSPx5 Bugs and Fixes.

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PicnutPhoto
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Re: PSPx5 Bugs and Fixes.

Post by PicnutPhoto »

Hello,
I am new to this forum. I am having problems with the Auto-Preserve feature in X5... It is Not making the sub-folder it made in previous versions with the original photo. I did do a Restore Original... and it worked just fine, so i guess it saved somewhere, but where. Enable Auto-Preserve is on. Thanks David
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Re: PSPx5 Bugs and Fixes.

Post by kaymann »

If you are talking about the hidden "Corel Auto-Preserve" folder you have to show hidden files/folders in your windows browser: Organize > Folders Search Options > View > Show Hidden Files, Folders and Drives.
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Re: PSPx5 Bugs and Fixes.

Post by josephlin »

Hi, could you confirm if this issue only occurred with "Portrait" but "Landscape" of photo? My testing result seems like the problem was happened with "Portrait" photo. Please confirm it. :)

-Jospeh
LindaSue wrote:
Brian G wrote:In X2, when I zoom into an image, the image redraws centred on my zoom point.
In X5 (and I believe in X4) the redraw is centered on the image centre, and has to be panned to bring the zoom point to screen center.
This becomes really tedious if you are frequently zooming in and out of an image whilst retouching.

I'd like zooming to behave the same way as it did in version X2.
That's not quite what I'm seeing with X5. What I zoom in on is in view. It's just not centered in the image window. It's usually slightly up a little from the center but still in view. I only have to pan a little to move it to the center.

This is what I see if I zoom in on this flower in X2:
X2 Zoom.jpg
And this is what I see when I do the same thing in X5:
X5 Zoom.jpg
I made sure that I zoomed in on something that wasn't near the center of the image. The original image size was 779x1029. This is what the original looked like:
Zoom Original.jpg

Cheers
Joseph Lin

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Re: PSPx5 Bugs and Fixes.

Post by hartpaul »

X5 and X4 behave similarly to X 2 for me. Zoom a little, relocate the pan tool to the part you want to see closer and zoome a little more, repeat til you get that area more or less in the centre of the screen.
However with X4 and X5 it stops short about 70 pixels short of the edges and you have to use the scroll bars to get to the very edge or corner. X2 you could xoome right into the corners.
Systems available Win7, Win 8.1,Win 10 Version 1607 Build 14393.2007 & version 20H2 Build 19042.867
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Re: PSPx5 Bugs and Fixes.

Post by AdrianW »

Brian G wrote:In X2, when I zoom into an image, the image redraws centred on my zoom point.
In X5 (and I believe in X4) the redraw is centered on the image centre, and has to be panned to bring the zoom point to screen center.
This becomes really tedious if you are frequently zooming in and out of an image whilst retouching.

I'd like zooming to behave the same way as it did in version X2.
(Bumping this old post)

I totally agree - the zooming in X4 and X5 really needs to be fixed. Previously I could just point at what I wanted to zoom in on (anywhere on the canvas) and roll my mouse wheel, and the zoomed image would automatically centre around where the mouse was pointing. But now I have to keep manually scrolling up/down and left/right.

(But preferably after they've fixed the terrible instability and freezes on Windows 8 ).
Last edited by AdrianW on Sat Nov 17, 2012 2:00 am, edited 1 time in total.
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Re: PSPx5 Bugs and Fixes.

Post by St0ney »

I just installed X5 today, and Noticed a Bug with the Salt and Pepper Filter.
In prior versions the Salt and pepper filter would remove specks - Size determined by the number inputted.

Now in X5 instead of removing Specs - this filter is Blurring the image :?:

Here's the Filter used in X3, X4 & X5

Image

Image

Image
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Re: PSPx5 Bugs and Fixes.

Post by little_me »

AdrianW wrote:
Brian G wrote:In X2, when I zoom into an image, the image redraws centred on my zoom point.
In X5 (and I believe in X4) the redraw is centered on the image centre, and has to be panned to bring the zoom point to screen center.
This becomes really tedious if you are frequently zooming in and out of an image whilst retouching.

I'd like zooming to behave the same way as it did in version X2.
(Bumping this old post)

I totally agree - the zooming in X4 and X5 really needs to be fixed. Previously I could just point at what I wanted to zoom in on (anywhere on the canvas) and roll my mouse wheel, and the zoomed image would automatically centre around where the mouse was pointing. But now I have to keep manually scrolling up/down and left/right.

(But preferably after they've fixed the terrible instability and freezes on Windows 8).
I have to agree. As things currently stand, zoom effect isn't too noticeable if all you zoom into is in 10% to 300% range.
and zoom actually works almost like old version if you zoom out enough to see whole image at once. if you zoom in after one side (or all) of them are in view, zoom almost centers again on cursor.

now, X5 (which i bought just yesterday.. i should have read the forums... :roll: ) just zooms in and out, not moving image at all (or a few pixels at most.) when zooming between 200 and 1500% zoom level. especially if you are not zooming in near image edges.

yes, i could use pan tool except...
1. move mouse cursor
2. change tool (or pressing A)
3. *dragging* mouse while pressing mouse button to get image to move
4. moving mouse cursor again if place i want to be at isn't reached
5. repeat steps 3 and 4 until you get where you want.
6.changing tool back to what it was


compared to:
1. move cursor
2. use wheel to zoom out or in (faster than dragging on pan tool)
3. move cursor a bit more to point at where you want to be.
4. zoom again (opposite to step 2.) into image.

steps 2 and 4 work better than panning tool also since it's simple center image on cursor with zoom in, then out.
if used other way around, it covers a lot more ground than panning tool as far as movement goes.

Moving cursor is a lot easier than dragging to pan the image. it is also faster since changing zoom layers and thus panning distance (yes, it is potentially a long long way on 1000% zoom) allows me and seemingly others to move around the image more freely and quickly.
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Re: PSPx5 Bugs and Fixes.

Post by Robolovsky »

TripleHeinz wrote:
I made a basic multicolor image.
If you try to export it to JPEG with optimizer in PSP9, setting the maximum quality (1 = default) and chroma subsampling set to NONE (default) then you obtain perfect 1:1 results

But try doing the same in PSPX5, you'll get different results with unwanted colors added (specially where the colors blend together) and after viewing the exported image, the results are really undefined [PSPX5]

Setting chroma subsampling in PSPX5 to 1x4 1x2 1x2 seems to achieve better results but i haven't tried this on my production images (can't afford the risk).
This is a bug that I reported back in X4. It seems that the Chroma Subsampling works in exactly the opposite way to what you would expect. Setting it to None results in a blurred image while setting it to maximum, 4x4 2x2 2x2 gives you a pin sharp result. Again Corel appear to have missed this one conpletely.
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Re: PSPx5 Bugs and Fixes.

Post by JCA »

My workaround on the zooming bug (in X4) is to use the arrow keys (and shift) to pan around, although this doesn't work if there's a floating selection, because then it'll move the floating selection around instead (which is a nice feature, which I found due to this bug :roll: ). But yea, this works ok if I'm just painting stuff.
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Re: PSPx5 Bugs and Fixes.

Post by boude »

My Corel Paint Shop Pro X5 is beyond unstable

Core2Duo, 3.25 GB Ram, nVidia 7600GS with dual monitors, XP SP3... Corel Draw X3, PS CS5, PS CS, MS Office 2003 (plus lots of other stuff) all run fine

I purchased PSP X5 today and it seemed to install properly. On its first opening it hung at “checking for auto backup” whereby a forced exit allowed it to run later. However it hangs at every turn. I can’t even open a file, nor can I get into any of the other 2 PSP working screens. When it hangs, it often seems to be doing ‘something’ and utilizes 50% of CPU for indefinite times. There are never any error messages. I uninstalled the program, hard rebooted and installed it again whereby it hung on the first opening again at the same point. I let it run for a half hour as there was a lot of CPU activity and occasional HD light blips. A force close allowed it to open 'normally' but then it mostly hangs. It appears that, out of the box, it is SP1 so there are not generalized patches to apply.

I have a very stable computer and everything runs fine but this program. In the last 17 years this is the first of many, many programs I have ever encountered that failed to run on one of my Windows computers. Some have been flakey but they ran and did something vaguely like they were supposed to. I’m hoping this issue is something like a simple conflict with something like a non-updated version of Adobe Flash or similar. This was an impulse buy and for $29 I don’t expect much, but it should at least run. To be honest, I don’t really anticipate a resolution here but someone should be aware that , at lest in some cases, this is a non-functioning product. But any help would be appreciated.

Bruce
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Re: PSPx5 Bugs and Fixes.

Post by douwe »

Strange. One day psp x5 is working fine and the other day... "Unable to open the file (jpg). Pls verify that the file is valid. Press OK" And then? Nothing!! Is this a bug or a windows problem?

Running windows 8 pro on my computer.
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Re: PSPx5 Bugs and Fixes.

Post by NanooGeek »

An older version of PSP was in use on a computer that had been running WinXP. Now upgrading to Win7 Home Premium, decided to start fresh w/ PSP X5 Ultimate. No indicated errors during the install. However, it won't start :( . Error is in CoreGDI.

Possibly related is that Google Earth won't start in DirectX mode, so OpenGL mode must be used.
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Re: PSPx5 Bugs and Fixes.

Post by NanooGeek »

Aha, older Athlon processors lack SSE, which prevents newer (any ?) PSP X* from running, according to:
http://forum.corel.com/EN/viewtopic.php ... 0#p252543f

Guess that means the new PSP X5 Ultimate will get used to 'upgrade' the PSP X4 that is bundled w/ Creator NXT Pro, on a more capable computer.
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Re: PSPx5 Bugs and Fixes.

Post by ADonahoo »

NanooGeek wrote:Aha, older Athlon processors lack SSE, which prevents newer (any ?) PSP X* from running, according to:
http://forum.corel.com/EN/viewtopic.php ... 0#p252543f

Guess that means the new PSP X5 Ultimate will get used to 'upgrade' the PSP X4 that is bundled w/ Creator NXT Pro, on a more capable computer.
X5 won't "upgrade" X4; it will install separately and the two will never interact. X5 is much better than X4.
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Re: PSPx5 Bugs and Fixes.

Post by gene_mtl »

Issue with Digital Noise Remover filter.

1. The Sample regions thumbnail does not show the entire image -- it cuts off the right side of the original. If a sample region exists in that area you can't see it.
2. It only takes 2 samples -- what appears to be highlights and midtones. It does not sample shadows. The original DCNR in PSPv9 took 3 samples, one each in shadows, midtones and highlights
3. Correction blend strength is much higher than previous versions. If you use the default '70' you end up with a smudge image. To achieve similar results with a value of 50 in v9 DCNR You need to reduce the Correction Blend value to 30.

Is anyone else experiencing problems?

- Gene
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