Vector file formats in PSP

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cadudesun
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Vector file formats in PSP

Post by cadudesun »

Hello,

I am finding some difficulties to deal with vector files in PSP. I would appreciate some help to understand:

a) When reading=> I saved several .SVG files from Inkscape software and PSP isn’t able to open the files (I could open them through GIMP). The “SVG import” dialog box opens in PSP, but when I click in “ok” a message mentions “this is not a valid SVG file”. What could be happening? What is the better/compatible vector file format that PSP is able to handle?

b) When writing=> I created a vector logo with text and drop shadow in layer style. I would like to send it to other people that don’t have PSP. So, is there any vector file format which PSP is able to write/save? I tried to save it in .WMF and .EMF, but the output isn’t good (the definition isn’t good, the shadow doesn’t appear, when I insert the logo in Word the text character changed to japonese character).

Thanks in advance,
Cadu
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Re: Vector file formats in PSP

Post by LindaSue »

I found this in Inkscape's FAQ:
Are Inkscape's SVG documents valid SVG?

Yes. Inkscape does not yet support all features of SVG, but all files it generates are valid SVG (with the partial and temporary exception of flowed text, see below). All standard-conformant SVG renderers show them the same as in Inkscape. If they do not, it's a bug. If this bug is in Inkscape, we will fix it (especially if you help us by reporting it!).
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LeviFiction
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Re: Vector file formats in PSP

Post by LeviFiction »

a) Emf and Wmf are PSP's best supported vector file formats outside of it's own PSPImage format. It's support for SVG is very limited, I don't know what the requirements are but even if it does open the SVG (and I suspect they are using a much older SVG standard than Inkscape does) it barely renders it out as a raster image. So you have two potential areas of problems:

1)Inkscape has Inkscape SVG and regular SVG - PSP would probably only be familiar with the normal SVG
2)SVG supports features that PSP doesn't and might get confused on so if the SVG is saved out in a version or with features PSP doesn't recognize it's going to balk at it.

b) Again WMF and EMF are the best. But they don't support drop-shadow layer styles. Or any PSP layer styles for that matter. The big problem is that PSP is not a vector program it's a graphics program with vector options. Any functionality that is non-vector functionality won't be saved with vectors. Even if WMF and EMF had functionality to fake a drop-shadow PSP isn't going to calculate that conversion based on set layer styles.
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cadudesun
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Re: Vector file formats in PSP

Post by cadudesun »

Thanks everybody for information!
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