Object explosion particles not continuing until out of frame

Moderator: Ken Berry

Torrianthane
Posts: 26
Joined: Mon Apr 18, 2011 4:29 pm
operating_system: Vista Ultimate
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processor: AMD Athlon 64 X2 Dual Core 3800+ 2.00Ghz
ram: 2 GB
Video Card: NVIDIA GeForce 6150SE nForce 430
sound_card: High Definition Audio Device
Hard_Drive_Capacity: 54.21 GB
Monitor/Display Make & Model: DELL 2208WFP 22.0"

Object explosion particles not continuing until out of frame

Post by Torrianthane »

Just wondering how I can ensure that explosion effects are such that the explosion particles (or shrapnel, whatever you want to call them) continue in the effects so that they are out of view? The object explosion - one of the options which explodes my text from left to right, and forward - stops and freezes on a frame where there are still some particles/shrapnel in view. I want the effect to continue until the screen is blank.

Thanks!
Kingston
Posts: 427
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Re: Object explosion particles not continuing until out of f

Post by Kingston »

Move the cursor to the last keyframe. Then move the Camera's distance slider, in the Attribute panel, slightly to the left. That will bring the camera in closer and the particles should disappear from view.

There are probably other ways, but I just bought this great software when it went on sale a couple days ago so I am just learning.
MotionStudio 3D 1.0; Corel VideoStudio Ultimate X7 (w/o sp1) (Download), Corel PaintShop Pro 15.2.0.12 (Download)
Torrianthane
Posts: 26
Joined: Mon Apr 18, 2011 4:29 pm
operating_system: Vista Ultimate
System_Drive: C
32bit or 64bit: 32 Bit
motherboard: Acer EM61SM-EM61PM
processor: AMD Athlon 64 X2 Dual Core 3800+ 2.00Ghz
ram: 2 GB
Video Card: NVIDIA GeForce 6150SE nForce 430
sound_card: High Definition Audio Device
Hard_Drive_Capacity: 54.21 GB
Monitor/Display Make & Model: DELL 2208WFP 22.0"

Re: Object explosion particles not continuing until out of f

Post by Torrianthane »

Ah, excellent - thanks for the tip!