I am trying to do a video based upon a (mp3) music track, and want to add some ambience from the video track to the audio. I have set an overall level, and an audio fade-in. So far so good.
However a little into the clip, I would like to increase the ambience volume. I try to do so by inserting one point on the rubber-band to keep the volume level up to this point, and a point a little further down to increase the volume to this point. However when I do this, something very strange happens:
The audio in the clip is mute until we reach the second "uphill", then it fades in. However this is not what I expected.
Is there something I have missed?, or is this a bug.
It seems a pretty straight forward thing to do, so others must have tryed it.
Best regards,
Carsten.
Strange rubber band audio. (UVS Version-9)
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if your first point is the base ( lowest ) then your second point uphill will
be the loudest in the fade in. You have established your fade in sequence.
Add some more points and play with them to see how the sound level
increases as you raise them them higher or as you lower them the sound decreases. It is a good way to increasing the sound level where you want it and decreasing the sound level where you do not want to hear it.
By adding the sound tracks to the two optional audio tracks you have in VS9
you can get creative with each sound track. You can have as many points along the rubber band that you want to create.
be the loudest in the fade in. You have established your fade in sequence.
Add some more points and play with them to see how the sound level
increases as you raise them them higher or as you lower them the sound decreases. It is a good way to increasing the sound level where you want it and decreasing the sound level where you do not want to hear it.
By adding the sound tracks to the two optional audio tracks you have in VS9
you can get creative with each sound track. You can have as many points along the rubber band that you want to create.
