When will patch #5 be coming out??

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jojomart
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When will patch #5 be coming out??

Post by jojomart »

I was told that patch #5 for X3 would fix the problem with things being cut off during the running of scripts. Any idea when the patch will be coming out? It's the most annoying problem - well except for it being slow to load everything. I write scripts, and people with X3 cannot use a lot of the scripts because of this problem.

This is what it does - it's always random:

Image

Thanks,
Joanne
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Re: When will patch #5 be coming out??

Post by LeviFiction »

There has been no projected release dates from the official Corel people. So we just have to be patient.
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jojomart
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Re: When will patch #5 be coming out??

Post by jojomart »

gawdddddddddd like it hasn't been long enough - they put out four patches and not one of them bother to fix it in one of those - and I told them about this when it first came out!
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Re: When will patch #5 be coming out??

Post by davidc502 »

I hope they fix the issue of 6 core AMD processor. I'm tired of this application running so slow! In fact I downloaded another program to view my photos before I edit them with PSP because browsing with PSP is soooooo slow! Granted these are RAW images from the T2i (23MB Ea.), but still this other application does it instantly. This is because PSP only uses on processor core, and it needs to multi-thread!

Please Corel, fix the multi-thread for AMD 6 core processors!
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Re: When will patch #5 be coming out??

Post by bigfatron »

davidc502 wrote:I hope they fix the issue of 6 core AMD processor. I'm tired of this application running so slow! In fact I downloaded another program to view my photos before I edit them with PSP because browsing with PSP is soooooo slow! Granted these are RAW images from the T2i (23MB Ea.), but still this other application does it instantly. This is because PSP only uses on processor core, and it needs to multi-thread!

Please Corel, fix the multi-thread for AMD 6 core processors!
Its not necessarily a threading issue, it can also be codec related.
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Re: When will patch #5 be coming out??

Post by df »

I doubt patch #5 will make the program multi core. The program was promoted as being a 64 bit program when in fact it's a 32 bit program that works on 64 bit machines (as any 32 bit program will). In other words, it works on your machine already, there's nothing to fix.
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Re: When will patch #5 be coming out??

Post by davidc502 »

df wrote:I doubt patch #5 will make the program multi core. The program was promoted as being a 64 bit program when in fact it's a 32 bit program that works on 64 bit machines (as any 32 bit program will). In other words, it works on your machine already, there's nothing to fix.

Very good point, and I agree. One of the reasons why I bought this program was because it was advertised as being made for Windows 7 64bit and the following quote.... "Enhanced! Speed and Performance
Get more speed and editing horsepower with more multi-threading support for multi-core processors." I was sold that this program was multi-threading, when in fact it is not on this 6 core processor I'm typing on. Find the quote here http://www.corel.com/servlet/Satellite/ ... bview=tab1.

So, I'm a bit dissapointed the performance on my machine has not been there. The program, as you stated is just 32 bit, and doesn't seem to have any enhancement for speed and performance, in fact just the opposite. In fact every time I open more than 10 RAW images at a time I get the following message "out of memory". Are you kidding me??? 4 gigs of ram and you're out of memory. Well, it isn't really, but it believes it is because of the underlying 32 bit archetecture.

Sorry to get on a rant, but as you can see, I'm a little bit dissapointed. As far as the funtionallity (what it can do) I think it is really good, but the performance sucks.
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Re: When will patch #5 be coming out??

Post by bigfatron »

df wrote:I doubt patch #5 will make the program multi core. The program was promoted as being a 64 bit program when in fact it's a 32 bit program that works on 64 bit machines (as any 32 bit program will). In other words, it works on your machine already, there's nothing to fix.
When was it? It was promoted as being 'ready for Windows 7' but I never ever remember seeing anything even alluding to it being 64 bit.
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Re: When will patch #5 be coming out??

Post by df »

bigfatron wrote:
df wrote:I doubt patch #5 will make the program multi core. The program was promoted as being a 64 bit program when in fact it's a 32 bit program that works on 64 bit machines (as any 32 bit program will). In other words, it works on your machine already, there's nothing to fix.
When was it? It was promoted as being 'ready for Windows 7' but I never ever remember seeing anything even alluding to it being 64 bit.
http://www.corel.com/servlet/Satellite/ ... bview=tab5
Just look at the system requirements. It says it works with 32 and 64 bit OS's, but when X3 first came out I received an email touting that it was 64 bit "compatible". I don't have the email still, but if I wouldn't have bought the program if I didn't think it would have been a 64 bit program. I know it's marketing slight of hand, but they did make it seem like it would take advantage of a 64 bit OS, partly because the marketing speak said that it would let you take advantage of your faster, multi-core, 64 bit OS's that are the norm these days.

As for the multi-core processors (of which it doesn't take advantage of) that's just an out and out lie. Corel has pulled the talk of multi-core processors but Google Cache still shows it.
http://webcache.googleusercontent.com/s ... google.com
Regards, Dan

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Re: When will patch #5 be coming out??

Post by bigfatron »

df wrote:
bigfatron wrote:
df wrote:I doubt patch #5 will make the program multi core. The program was promoted as being a 64 bit program when in fact it's a 32 bit program that works on 64 bit machines (as any 32 bit program will). In other words, it works on your machine already, there's nothing to fix.
When was it? It was promoted as being 'ready for Windows 7' but I never ever remember seeing anything even alluding to it being 64 bit.
http://www.corel.com/servlet/Satellite/ ... bview=tab5
Just look at the system requirements. It says it works with 32 and 64 bit OS's, but when X3 first came out I received an email touting that it was 64 bit "compatible". I don't have the email still, but if I wouldn't have bought the program if I didn't think it would have been a 64 bit program. I know it's marketing slight of hand, but they did make it seem like it would take advantage of a 64 bit OS, partly because the marketing speak said that it would let you take advantage of your faster, multi-core, 64 bit OS's that are the norm these days.

As for the multi-core processors (of which it doesn't take advantage of) that's just an out and out lie. Corel has pulled the talk of multi-core processors but Google Cache still shows it.
http://webcache.googleusercontent.com/s ... google.com
A question of interpretation then. I wouldn't read that as 'its a native 64 bit executable' and I could forgive them for clarifying it does run on a 64 bit OS as some 32 bit executables (albeit a relatively small number) can and do have issues on a 64 bit OS. This was something I specifically wanted to know when I switched from 32 bit to 64 bit last time I changed hardware.

To be honest there are gains and losses as far as 32 v 64 bit goes. Yes you get to address more memory but the 32 bit PSP X3 only has problems with memory because it appears to have a bug with memory management. If the memory leak it has was fixed you wouldn't notice 'out of memory' situations unless you're fond of opening a couple of dozen uncompressed TIFFs or similar all at once. All other things being equal then it would not perform any faster. If you changed it to 64 bit then alot of users would have problems with plugins, which would also have to 64 bit to work and until relatively recently very few were offered in 64 bit form. Alot of people didn't use 64 bit Photoshop until relatively recently for that reason despite it shipping with both 32 bit and 64 bit exes for a couple of versions now. And this also brings up another point that Corel would have to maintain two code bases as shipping a 64 bit only version right now would constitute economic suicide. And to be honest, they seem to have enough trouble getting just the 32 bit edition right. 64 bit isn't necessarily the answer to your question, better written software certainly is however.

As for the multi-threading/core support, i've never studied its behaviour in great detail to determine if it is single-threaded or not. Most things I use it for I find the general speed of performance perfectly acceptable. I note davidc502's comment above about RAW performance but I use another bit of software for RAW processing as the capabilities of PSP in this area have never been good IMHO. I do however use it alot for processing TIFF files exported from my preferred RAW package and for sharpening and general manipulation then PSP X3 seems fine.
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Re: When will patch #5 be coming out??

Post by LeviFiction »

I have not had any problems with speed in X3, personally. And since my processor improved (though my graphics didn't) when I moved to a new system PSP is actually working slightly faster in certain areas. I don't know if I'm even close to getting this right but when looking at the resource manager and filtering for PSP you see that it does have 16 threads, though threads can still run on only one processor at a time, when it's idle. While I'm performing an edit such as painting with the warp brush or perform an actual filter I notice both cores are at work at the same time and subsequently spike (in various amounts) at the same time only when I'm performing an action on the image.
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