I have been a Paint Shop Pro user forever. I mostly use it for video game texture work, which I'm just a hobbyist. Anyhow, I tend to take a lot of photos of building walls. Often, the walls have a natural gradient on them based on where the natural lighting is coming from. Making the textures tile seamlessly (which I do by hand) is really difficult when the surface has a lighting gradient. Any suggestions on how to smooth out the gradient so the surface has a consistent brightness? Sorry if my terminology is off.
I've attached a small image that shows an example of a photo that's difficult to work with because of the subtle lighting changes on it.
Thanks!
- Bret
