PSP X3, Mesh Warp troubles
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df
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PSP X3, Mesh Warp troubles
I can't seem to do anything with the Mesh Warp tool when trying to move more than one node point. Holding the Ctrl or Shift keys while trying to move anything at all results in no movement. This happens to me on two different computers. Is this a bug? I didn't find anything using the search for this forum.
Regards, Dan
"Smoke me a kipper, I'll be back for breakfast."
"Smoke me a kipper, I'll be back for breakfast."
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LeviFiction
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Re: PSP X3, Mesh Warp troubles
Do you hold down the keys before clicking on the node? I would imagine so as those keys only make a difference just before you click on the node. It's something I kept forgetting for a while.
But otherwise they work perfectly for me so I can't say if what you're experiencing is a bug or not.
But otherwise they work perfectly for me so I can't say if what you're experiencing is a bug or not.
https://levifiction.wordpress.com/
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df
- Posts: 1224
- Joined: Mon Feb 08, 2010 11:21 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: GIGABYTE Z690 AERO G DDR4
- processor: 13th Gen Intel Core i7-13700K
- ram: 64gb
- Video Card: RTX 3060 Ti 8gb GDRR6
- Hard_Drive_Capacity: 1 Tb
- Location: Washington State
- Contact:
Re: PSP X3, Mesh Warp troubles
OK, upon further inspection it would appear that if I have less vertical and horizontal mesh lines it works as it should. Maybe my 4 gigs of RAM (on this computer) is not enough memory.
Regards, Dan
"Smoke me a kipper, I'll be back for breakfast."
"Smoke me a kipper, I'll be back for breakfast."
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LeviFiction
- Advisor
- Posts: 6831
- Joined: Thu Oct 02, 2008 1:07 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Alienware M17xR4
- processor: Intel Core i7-3630QM CPU - 2_40GH
- ram: 6 GB
- Video Card: NVIDIA GeForce GTX 660M
- sound_card: Sound Blaster Recon3Di
- Hard_Drive_Capacity: 500GB
- Corel programs: PSP: 8-2023
- Location: USA
Re: PSP X3, Mesh Warp troubles
How large is your image? It must be very big because I only have 3GB, but Corel can only take 2GB at any one time, and at the maximum number of 31 nodes I'm still able to operate it like normal. Though admittedly the image size is only 1MB compressed. 2048x1530. I'd like to know for future reference though.
https://levifiction.wordpress.com/
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df
- Posts: 1224
- Joined: Mon Feb 08, 2010 11:21 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: GIGABYTE Z690 AERO G DDR4
- processor: 13th Gen Intel Core i7-13700K
- ram: 64gb
- Video Card: RTX 3060 Ti 8gb GDRR6
- Hard_Drive_Capacity: 1 Tb
- Location: Washington State
- Contact:
Re: PSP X3, Mesh Warp troubles
My cameras are 10mp and 4.15mp, but I must have had over 50 nodes. 8 across and 7 down. I guess that's just too much for what I was doing. The action would show up on the history palette but nothing would move. Decreased to 4 across 5 down and works fine.
Regards, Dan
"Smoke me a kipper, I'll be back for breakfast."
"Smoke me a kipper, I'll be back for breakfast."
