A search didn't readily reveal this problem being asked before (at least not obviously), so here goes . . .
Using Pro X2 - 12.0.98.1 and making a separate little intro file for a project. Separate project, separate video.
When I load the project the audio track and titling are on the time lines. When I go to make changes - adding a color chip to the end and inserting a crossfade between it and the next to last object (a bitmap) - the audio and titling go <poof> and disappear.
It's happened 4 times in a row. I've re-booted twice and it still happens.
I have absolutely no idea where to look to see what is causing this.
Any ideas or possible solutions/work arround?
Many TIA . . .
LGO
Pro X2 - Losing audio track and titles
Moderator: Ken Berry
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LGO
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Pro X2 - Losing audio track and titles
Proud VS user ver. 3, 4, 5, 7, 8, 10+, ProX2, and ProX4
Currently - VS ProX4 14.2.0.23
C3DPS ver 1.0.1
GIF Animator
Currently - VS ProX4 14.2.0.23
C3DPS ver 1.0.1
GIF Animator
-
LGO
- Posts: 173
- Joined: Wed Jan 12, 2005 1:06 am
- System_Drive: C
- 32bit or 64bit: 32 Bit
- motherboard: Intel Corporation D915PBL AAC67720-301
- processor: 3.20 gigahertz Intel Pentium 4
- ram: 3 gb
- Video Card: ATI Radeon X300-X550-X1050 Series
- sound_card: Realtek High Definition Audio
- Hard_Drive_Capacity: 200-750gb
- Location: 3rd Coast USA
Okay, I knew as soon as I posted it I would figure something out!
That next to last object I was putting the transition between it and the last object - the color chip - was only 15 frames in duration. Apparently when the 30 frame transition was inserted it would balk because the bitmap wasn't long enough. By increasing the duration of the bitmap to something more than 15 frames (1 sec 15 frames) I was then able to then insert the transition without losing the objects on the other tracks.
I know, I just KNOW, that's not the first time I've made that mistake (using VS since 1999!) but that's the first time I've seen that result.
Go figure.
BUT, I encountered another problem so will research that and post it if can't find an answer.
Problems, I got a million of them!
LGO
That next to last object I was putting the transition between it and the last object - the color chip - was only 15 frames in duration. Apparently when the 30 frame transition was inserted it would balk because the bitmap wasn't long enough. By increasing the duration of the bitmap to something more than 15 frames (1 sec 15 frames) I was then able to then insert the transition without losing the objects on the other tracks.
I know, I just KNOW, that's not the first time I've made that mistake (using VS since 1999!) but that's the first time I've seen that result.
Go figure.
BUT, I encountered another problem so will research that and post it if can't find an answer.
Problems, I got a million of them!
LGO
Proud VS user ver. 3, 4, 5, 7, 8, 10+, ProX2, and ProX4
Currently - VS ProX4 14.2.0.23
C3DPS ver 1.0.1
GIF Animator
Currently - VS ProX4 14.2.0.23
C3DPS ver 1.0.1
GIF Animator
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Black Lab
- Posts: 7429
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Please see this similar thread, and it's workaround.
http://forum.corel.com/EN/viewtopic.php ... sc&start=0
http://forum.corel.com/EN/viewtopic.php ... sc&start=0
Jeff
Dentler's Dog Training, LLC
http://www.dentlersdogtraining.com
http://www.facebook.com/dentlersdogtraining
Dentler's Dog Training, LLC
http://www.dentlersdogtraining.com
http://www.facebook.com/dentlersdogtraining
