Recording HDV project back to cam, sticky / choppy
Moderator: Ken Berry
- Ken Berry
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You don't actually have to rebuild anything. You have the full, edited project in X2, which you have presumably saved as an X2 project. So you just go to File > Save As, and down where you give the project a name, below that is a box telling you it is a Video Studio 12 project. That has a drop-down arrow to the right, and if you click that you are offered also the choices of saving the project in VS 11 and VS 10 formats. Choose the latter. Close X2. Open VS10 then Open Project. Navigate to the VS10 format project. And there you have it.
Or if you have the TS final file already, simply open VS10, insert that in the timeline then immediately select Share > HDV recording and whether you like it or not, the TS file will be rendered again.
Both of the above assume you have your camera connected and in PLAY mode.
Or if you have the TS final file already, simply open VS10, insert that in the timeline then immediately select Share > HDV recording and whether you like it or not, the TS file will be rendered again.
Both of the above assume you have your camera connected and in PLAY mode.
Ken Berry
Ken,
The first of your two ideas will probably work well for me. Re your second idea, my v10 will not accept a rendered TS file made in v12 without "pre-processing" it, which renders it in a way that is not acceptable to my camera. No need to worry, though, since the first idea you mentioned will probably work just fine.
I hope your mention of this issue to the software developers gets some actions on this issue in v12. Ability to write back to my cam is an important need, and it should not require monkeying around with the v10 work-around in order to get the result you need.
Thanks for your help.
The first of your two ideas will probably work well for me. Re your second idea, my v10 will not accept a rendered TS file made in v12 without "pre-processing" it, which renders it in a way that is not acceptable to my camera. No need to worry, though, since the first idea you mentioned will probably work just fine.
I hope your mention of this issue to the software developers gets some actions on this issue in v12. Ability to write back to my cam is an important need, and it should not require monkeying around with the v10 work-around in order to get the result you need.
Thanks for your help.
Cal
- Ken Berry
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- motherboard: Gigabyte B550M DS3H AC
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- Video Card: AMD RX 6600 XT
- Hard_Drive_Capacity: 1 TB SSD + 2 TB HDD
- Monitor/Display Make & Model: Kogan 32" 4K 3840 x 2160
- Corel programs: VS2022; PSP2023; DRAW2021; Painter 2022
- Location: Levin, New Zealand
But when youopen your TS file in VS10, after it has parsed it or whatever it does and puts it into the format VS10 can see, when you select Share > HDV recording, it renders it back to TS format anyway before beginning the export...
But anyway, whatever. If method 1 works, that is all that matters an it is just as quick anyway -- possibly quicker since you don't actually have to produce anything in X2!
But anyway, whatever. If method 1 works, that is all that matters an it is just as quick anyway -- possibly quicker since you don't actually have to produce anything in X2!
Ken Berry
- Ken Berry
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- Posts: 22481
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- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Gigabyte B550M DS3H AC
- processor: AMD Ryzen 9 5900X
- ram: 32 GB DDR4
- Video Card: AMD RX 6600 XT
- Hard_Drive_Capacity: 1 TB SSD + 2 TB HDD
- Monitor/Display Make & Model: Kogan 32" 4K 3840 x 2160
- Corel programs: VS2022; PSP2023; DRAW2021; Painter 2022
- Location: Levin, New Zealand
That is particularly strange since I am precisely using VS10 on a Vista Ultimate machine (with in addition both VS11.5+ and now X2 on the same machine). Now, I am pretty sure when I installed VS10 on this machine in April this year, I did NOT apply the Vista update patch to it as I had no use for VS10 other than this one export task. As far as I can recall, the only patch I applied was the Canon patch which had been brought out specifically for VS10 to correct the anomaly that prevented export to only Canon cameras.
So if your VS10 does not give you that option either the Vista patch (if you applied it) takes away that capacity or the Canon patch gives it that capacity (at least with Canon cameras). I guess you could always reinstall without the Vista patch. But then again, why bother if the alternative workflow works for you just as well...
So if your VS10 does not give you that option either the Vista patch (if you applied it) takes away that capacity or the Canon patch gives it that capacity (at least with Canon cameras). I guess you could always reinstall without the Vista patch. But then again, why bother if the alternative workflow works for you just as well...
Ken Berry
Ken and all,
Update: The strategy of using v10 to achieve HDV recording back to my cam works better than v12, but not perfectly. Instead of momentary blue-screens and content jumps happening every 10 seconds or so like in v12, it happens about once every 10 minutes. In a hour-long act one of my daughter's play, it will happen 6 to 10 times over the hour. (Ken, is that how it behaved in v11? ... just curious).
So I try again with v10, making a TS file and recording back to my cam, with cleaned heads and a new tape. The jumpy blue-screen spots happen at the same place in the content each time. These bad spots are not in the video file, but appear only when transferred to the cam.
I'm at the point where I'll live with a "hitch" in the product if it's that rare, but the perfectionist in me bristles every time I see it. If you have any other suggestions, let me know.
Finally, just a question re the process with the software engineers at Ulead/Corel -- you advised them to see this thread and work on a fix. Will that happen, and how will we hear about it when it's done.
Again, my thanks!
Update: The strategy of using v10 to achieve HDV recording back to my cam works better than v12, but not perfectly. Instead of momentary blue-screens and content jumps happening every 10 seconds or so like in v12, it happens about once every 10 minutes. In a hour-long act one of my daughter's play, it will happen 6 to 10 times over the hour. (Ken, is that how it behaved in v11? ... just curious).
So I try again with v10, making a TS file and recording back to my cam, with cleaned heads and a new tape. The jumpy blue-screen spots happen at the same place in the content each time. These bad spots are not in the video file, but appear only when transferred to the cam.
I'm at the point where I'll live with a "hitch" in the product if it's that rare, but the perfectionist in me bristles every time I see it. If you have any other suggestions, let me know.
Finally, just a question re the process with the software engineers at Ulead/Corel -- you advised them to see this thread and work on a fix. Will that happen, and how will we hear about it when it's done.
Again, my thanks!
Cal
- Ken Berry
- Site Admin
- Posts: 22481
- Joined: Fri Dec 10, 2004 9:36 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Gigabyte B550M DS3H AC
- processor: AMD Ryzen 9 5900X
- ram: 32 GB DDR4
- Video Card: AMD RX 6600 XT
- Hard_Drive_Capacity: 1 TB SSD + 2 TB HDD
- Monitor/Display Make & Model: Kogan 32" 4K 3840 x 2160
- Corel programs: VS2022; PSP2023; DRAW2021; Painter 2022
- Location: Levin, New Zealand
In my case, using VS11.5+ to prepare the TS file for export to the computer produced minute jumps precisely at transition points in the video. But the curious thing is that it did not occur with all transitions, and I tend only to use crossfades anyway... so no rhyme or reason there. As I said, I could not get VS11.5+ to actually carry out the export process to the camera, which is why I went back to VS 10. But I quickly learned that if I used the VS11.5+ produced TS file, the little blips were carried over into the TS file produced by VS10. While really quite momentary, like you, I found these tiny blips really very irritating.
Anyway, I quickly found that simply saving the VS11 project in VS10 format and opening it in that program, worked without any blips at all. So that makes me happy!
As for when or if the Corel software engineers will do anything about a fix, I simply don't know. I know that they now appear to be working on a fix to the problem of capturing via firewire from a Digital 8 playing an analogue tape, which showed up in VS 11 and is repeated in X2. So there is hope that they will eventually get around to this other problem "in due course"...
Anyway, I quickly found that simply saving the VS11 project in VS10 format and opening it in that program, worked without any blips at all. So that makes me happy!
As for when or if the Corel software engineers will do anything about a fix, I simply don't know. I know that they now appear to be working on a fix to the problem of capturing via firewire from a Digital 8 playing an analogue tape, which showed up in VS 11 and is repeated in X2. So there is hope that they will eventually get around to this other problem "in due course"...
Ken Berry
