However this one did not have the shakiness between transition and I think its slighty better quality. With your experience, which way would you recommend out of the 2.
I have also experienced better encoding from the burning module.
Remember under VS11+ Timeline Preferences to set encoding quality to "BEST".
The burning module is like a separate program inside of VS11. The burning module also has "Preferences" so under Preferences assign another "Working Directory". Then under the GEAR Icon click on "Change Mpeg Settings -> Customize". I've been using:
Compression/Quality = 100%
15MBS CONSTANT bit rate, Dolby 5.1@448kbs
1440x1080 Upper_Field_First.
In the burning module click on the lower left Icon and make a custom template with these settings. Then when you click on the GEAR Icon your template is listed, just select it. Faster for future projects. Before I actually burn the disk I also exit the burn module, save the project and go back into the burn module. This way if something errors out I don't have to go through making chapters & menus again.
If the video exported from the timeline doesn't look to good then I think it's because "SmartRender" was enabled. To disable it before saving the file click on the "Options" icon to disable it.
Exporting from the timeline though it will encode Variable Bit Rate and I don't know the compression/quality setting.
When reading avc/h264 video VS11+ see's them as VBR, even if they were encoded as CBR. I think many of the videos from these cams may be CBR encoded. No Problem, just select CBR in the burning module.
So, yes, I have been getting better encodes from the burning module.
Note: In the burning module you have an assigned "Working Folder". after VS11+ encodes the avc/h264 video(s) it will leave a copy in a temp directory located directly under the "Assigned Working Directory", the name of the directory is \DMP_TEMP\CvtedTitle\xxxxxx.mpg
Look in that directory if you want a copy of the video before it's multi-plexed to the avchd disk..
One other thing I've come to like in the burning module is the time meter on how long everything took to complete.