File Size Error

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WVDragonRider
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File Size Error

Post by WVDragonRider »

When attempting to create disc, captured file size is 3.7 but Video Studio 9 sees it as 5.6 and to large to burn
DVDDoug
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Post by DVDDoug »

Your video file is being re-rendered. The file size depends on the (combined audio & video) bitrate and the playing time. What format is your original file?

If it is DVD-compatible MPEG-2 (with compatible audio) check the box that says Do Not Convert Compliant MPEGs and your file format/size will remain unaltered. Or course, if it's not DVD-compatible it must be re-rendered.

If Video Studio insists on re-rendering the file, you need to select the appropriate bitrate (under Project Settings) depending on the playing time for you video.

Here is a handy online Bitrate Calculator.
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Ken Berry
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Post by Ken Berry »

To find the properties of your captured files, right click one of them in the VS library pane or timeline. The Properties there give you much more detail (and the sort we need) than you get from My Computer/Windows Explorer.

If, for instance, you captured mpeg-2 from your TV and were using a bitrate of, say, 5500 kbps (which is a common bitrate for me here when capturing analogue TV shows), then if you edited it and used a default VS template to produce a final mpeg-2 or indeed DVD, then you would probably find that the pre-set template default bitrate would be 8000 kbps. This would significantly increase the size of the file because of the higher bitrate, as Doug has already explained. It would not noticeably improve the quality, however, since the capture was set to a lower quality bitrate... :cry:

And to give you a hint: the 'do not convert compliant mpeg files' box is in the second of the three icons in the bottom left of the burning screen (Project Settings). This means that if you produce a fully DVD-compliant mpeg-2 at the end of your editing, and you insert that mpeg-2 in the burning timeline, VS will not convert it, regardless of what the properties are in that Project Settings icon... :lol:
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