I've done some searches through the ULEAD documentation, these boards and Google trying to figure out whether UFO is lossy (e.g. JPG) or lossless (e.g. PNG, BMP).
The only explanations I can find say that the base objects are stored separately, but not whether raster data are compressed and if so whether they are compressed using lossy or lossless algorithms.
The reason I ask is that I want to ensure that the degradation I experience on the image is minimised. When using Paintshop Pro, I would save as a bitmap whilst editing and then finalise as JPG. I've been saving my PI projects as UFOs, but want to know whether I'm losing information (as you would with successive JPG saves).
Does anyone here know?
Thanks,
David
Question about UFO format - lossy/lossless?
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DavidGreensmith
- Posts: 16
- Joined: Mon Aug 15, 2005 9:10 pm
- Location: United Kingdom
Question about UFO format - lossy/lossless?
carpe diem, quam minimum credula postero
(Horace 65-27 BC - trans = Just do it and stuff the consequences!)
(Horace 65-27 BC - trans = Just do it and stuff the consequences!)
Re: Question about UFO format - lossy/lossless?
When you save your UFO file, open the Options dialog, you have three compression choices: None, RLE (a form of lossless compression) and JPG. Use JPG only if you want to make a smaller file. Note that in the "Advanced" button, there is a choice for saving either the vector data or the image data as you wish.DavidGreensmith wrote:~~~ I've been saving my PI projects as UFOs, but want to know whether I'm losing information (as you would with successive JPG saves).
Does anyone here know?
Thanks,
David
So, select "None" and you're not going to loose any information.
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DavidGreensmith
- Posts: 16
- Joined: Mon Aug 15, 2005 9:10 pm
- Location: United Kingdom
