I encountered an interesting problem today while redering a VS11+ project to wmv, and likewise the same project as an mpg to wmv.
I use Neptune and often did the same protocol in VS9 without issue.
I selected "share", "share video online" and selected "best" for wmv quality. The video started to render but after completing only a few percent of the job I got two errors. The first error was "ulead encountered a "catastrophic" error ( pretty scary!), I then tried again and received an error message stating that my "virtual memory" was set too low. I don't even know how to change my virtual memory. THis was going direct from project file to wmv. I then tried to go from the mpg file of the same project to wmv and encountered the same error.
I tried to see if I could go from mpg to wmv in VS9 using the same file and it worked fine.... ( i first had to re-boot, I think the catasrophic error prevented VS9 from opening - but after re-booting it worked fine in VS9)
I often have the need to load videos to neptune via the share on line method. Just wondering if anyone else has encountered this problem in VS11+. ALso - if I were to increase my virtual memory, how does one go about that.
thanks.
Ilene
rendering to wmv, sharing video on line - vs11+ issues?
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Ilene
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Ilene
- Posts: 387
- Joined: Wed Feb 01, 2006 3:10 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Thimphu intel Z 170
- processor: i7-6700K quad core
- ram: 16GB DDR4
- Video Card: 6GB NVidia GeForce GTX 980Ti
- sound_card: envy audio AV - band and olfson 5.1 channel
- Hard_Drive_Capacity: 550SSD+
- Monitor/Display Make & Model: Dell Ultra Sharp 25" 2560x1440
- Corel programs: VSX8 32 And VSX9 64 and VSX10 32
- Location: new york
rendering to wmv
isn't it weird that VS9 had no trouble rendering the same file, on the same computer? Why would one version have a problem with virtual memory and the other not?
I'm wondering if anyone else has experienced this?
Ilene
I'm wondering if anyone else has experienced this?
Ilene
