When adding scenes to the timeline, I check yes on "do you want to change the project settings... perform SmartRender". Then in the project properties I only change the quality meter to 100% and deselect dvd-vr compatibility. I then add all the scenes, trim them, add transitions, and add text following some transitions. When I am done, I select "share", "create video file", and "same as project settings".
I've noticed that when Video Studio is using "smart render", only the places in the project having transitions and/or text will be displayed on the screen during the video file creation, whereas the percentage complete will speed up between these transitions. I am assuming the program correctly detects that these parts between transitions (or text) do not need to be rendered as they have not been altered in my project.
The video files end up with a second of pixelation (sometimes paired with a click sound) occuring at the exact place in the video where a transition completely ends. This pixelation will also happen right after text that I have added to the video. Apparently, these pixelation errors occur at the boundaries between the program rendering (the transitions and text) and then not rendering (video not being rendered in the next scene once the transition or text is done). The pixelation doesn't happen at every transition/text insertion, maybe about 60-70% of them, and within that percentage, the degree of pixelation (and how noticeable it is) also varies.
I've tried various things over the past month (can't remember them all) to see if I could fix the problem. I've noticed that the pixelation is not dependant on which transition is used. The several transitons I use, most multiple times, (mainly crossfade) do not always result in the pixelation. The pixelation seems to be dependent on the frame/scene immediately following the transition. A cut at the beginning of this scence may result in a less noticeable pixelation or maybe none at all. However I don't think this is a suitable fix because most of the time I don't want to cut anything more, not to mention the hundreds of times I might have to render the same video file just to get all 15 or so transitions in each video file looking good. I probably have about 10 or so video files I have spent much time editing that will just barely fit on 2 dvds.
I have also defragmented my hard drive and recently bought a 2nd hard drive to create the video file on to lessen the work load of my single hard drive to see if it was a problem with my computer being underpowered. However, there was absolutely no change in the results when rendering the same project file from one hard drive to the other.
In the past I have changed the project settings from Constant video data rate to Variable, thereby disabling the SmartRender, but I notice a quality improvement overall when left at Constant so no rendering takes place between transtions. I just wish I could use SmartRender without the pixelation errors.
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After writing all of the above I did another search on this board (have made several) and found someone else may be describing the same problem:
http://phpbb.ulead.com.tw/EN/viewtopic.php?t=15084
"...I made further investigations and found out that this problem defenitely comes from the smart-renderer.
If I view the generated mpeg2 file frame by frame using virtualdub then I can see that all portions that were reencoded by the smart-renderer have the sequence IBBPBBPBBPBBIBBPBBPBBPBBI...etc.
If the last frame of that sequence does not meet with an I-frame of the clip from the video track then VS generates this distortion.
In VS I did the following to fix the problem:
-switched to max. zoom on the timeline that the cursor will jump frame by frame
-enlarge the title by so many frames that the last frame of the title will meet an I-frame with the movie on the video track.
If I render the modified project but leave smart-renderer enabled then the distortions have disappeared and the resulting video is excellent.
Unfortunately VS can not tell you which frame of an mpeg2 file is I,B or P frame so an external program(like virtualdub) is required to see this.
This is defenitely a bug in VS10, I hope some project leaders at ulead will read this and apply a fix(a patch) in a future release.
Regards
Sektionschef"
I don't completely understand this persons post regarding which program he or she is doing the zooming in. As I understand it you can see frame boundaries in VideoStudio but not what kind of frame they are. Does this mean I need a separate program to cut up my mpegs on I-Frame boundaries using a separate program? I'm guessing there are typically about 2 I-frames per second so I might not lose too much, but that definitely takes away from VideoStudio's ease of use... I would hate to go through all of the project files I have already compiled to dvd folders on my pc.......
Any suggestions?
Is this a problem with VideoStudio 10? Might version 9 or 11 work better?
Will VideoStudio 10 project files work with other versions (older and newer)?
camera used:
Hitachi DZ-MV550 recorded onto dvd-ram discs and transfered/captured via usb cord within VideoStudio
Properties of raw video as seen in VideoStudio:
Video
MPEG-2 Video, Upper Field First
24 bits, 704 x 480, 4:3
29.970 frames/sec
5744 kbps constant data rate
Audio
MPEG Audio Layer 2 Files
48000 Hz, 16 Bit, Stereo
Layer: 2
Bit Rate: 256 kbps
my PC:
Windows XP Pro SP2
Athlon XP 2800+
Asus A78NX-LA (made for HP320n)
FSB 333MHZ
1024MB DDR SDRAM PC3200 (2x512) Samsung double-sided CL3, running 2700 speeds
in dual channel mode (matching pair)
Leadtek 6600gt 128MB AGP
master: Western Digital Caviar SE 250GB 7200 RPM 8MB Cache IDE Ultra ATA100 (UDMA 5)
slave: Seagate Barracuda (7200.
BENQ 1620 DVDRW
420 watt Thermaltake Purepower W0009r
