This is from the web site for C3DPS:
Export Video Overlays
Create full-motion overlay titles that are perfect for videos. Export projects as 32-bit AVI, TGA files with alpha channels, or directly place projects into Ulead MediaStudio Pro or Ulead VideoStudio's timeline.
Does that mean that the exported AVI files have alpha channels?
Exporting Video Overlays
-
- Posts: 72
- Joined: Fri Mar 30, 2007 12:41 am
- Location: Kansas, USA
-
- Advisor
- Posts: 12002
- Joined: Tue May 10, 2005 12:45 am
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Hewlett-Packard 2AF3 1.0
- processor: 3.40 gigahertz Intel Core i7-4770
- ram: 16GB
- Video Card: NVIDIA GeForce GTX 645
- sound_card: NVIDIA High Definition Audio
- Hard_Drive_Capacity: 4TB
- Monitor/Display Make & Model: 1-HP 27" IPS, 1-Sanyo 21" TV/Monitor
- Corel programs: VS5,8.9,10-X5,PSP9-X8,CDGS-9,X4,Painter
- Location: Kansas, USA
Yes it does..
For your video to have the 32 bit (alpha channel), go to File || Export Video Overlay, then choose AVI to create a video file of your 3D project.
You can also create SWF (flash) files, and choose Bitmap to have an alpha channel included with your SWF. I've used this quite a lot. (File || Create Animation File || Export to Macromedia Flash || ..with Bitmap)
** You getting drowned by the storms? ***
For your video to have the 32 bit (alpha channel), go to File || Export Video Overlay, then choose AVI to create a video file of your 3D project.
You can also create SWF (flash) files, and choose Bitmap to have an alpha channel included with your SWF. I've used this quite a lot. (File || Create Animation File || Export to Macromedia Flash || ..with Bitmap)
** You getting drowned by the storms? ***

Ron Petersen, Web Board Administrator
-
- Posts: 72
- Joined: Fri Mar 30, 2007 12:41 am
- Location: Kansas, USA
-
- Advisor
- Posts: 12002
- Joined: Tue May 10, 2005 12:45 am
- System_Drive: C
- 32bit or 64bit: 64 Bit
- motherboard: Hewlett-Packard 2AF3 1.0
- processor: 3.40 gigahertz Intel Core i7-4770
- ram: 16GB
- Video Card: NVIDIA GeForce GTX 645
- sound_card: NVIDIA High Definition Audio
- Hard_Drive_Capacity: 4TB
- Monitor/Display Make & Model: 1-HP 27" IPS, 1-Sanyo 21" TV/Monitor
- Corel programs: VS5,8.9,10-X5,PSP9-X8,CDGS-9,X4,Painter
- Location: Kansas, USA
When I'm doing a project that I'm going to render and use in videos, then I'll use the same as my video, ie; 720 x 480 NTSC. If I'm trying to learn or figure out how to do something then I'll use the lower res. Once I've got it figured out, then I'll start a new project with my NTSC video resolution.
Some have reported problems with creating a 3D project at lower resolutions, then when done, changing it to the proper video resolution. They have reported that the resultant 3D video is a poor quality, pixelated. However the manual states that this can be done...
Also be aware that rendering takes a long, long time, even for short projects. So don't be surprised if it takes 2-3 hours to render a 2-3 minute or less project. This depends on the complexity, and your system (to a degree). It is possible for it to take numerous hours (maybe 8hrs). So for me the best time to render is overnight, or while I'm at work..
Some have reported problems with creating a 3D project at lower resolutions, then when done, changing it to the proper video resolution. They have reported that the resultant 3D video is a poor quality, pixelated. However the manual states that this can be done...

Also be aware that rendering takes a long, long time, even for short projects. So don't be surprised if it takes 2-3 hours to render a 2-3 minute or less project. This depends on the complexity, and your system (to a degree). It is possible for it to take numerous hours (maybe 8hrs). So for me the best time to render is overnight, or while I'm at work..
Ron Petersen, Web Board Administrator
-
- Posts: 72
- Joined: Fri Mar 30, 2007 12:41 am
- Location: Kansas, USA
Thanks!
For most stuff I'm doing it in C3D 3.5, however I just bought the ESD version of PS, so I'm starting to play with it.
Since there is a bit of a learning curve, I'm mostly exporting objects to directX files and importing them into 3.5 which I'm familiar with at the moment.
One thing I "love" about PS is that I can drag the easy pallete and other tools outside of the app. I run dual monitor, so this helps a lot.
For most stuff I'm doing it in C3D 3.5, however I just bought the ESD version of PS, so I'm starting to play with it.
Since there is a bit of a learning curve, I'm mostly exporting objects to directX files and importing them into 3.5 which I'm familiar with at the moment.
One thing I "love" about PS is that I can drag the easy pallete and other tools outside of the app. I run dual monitor, so this helps a lot.
import project
c3ds can be import to videostudio 10 plus or not?where can i ffind manua for uvs 10 plus bcoz the link provided by ulead is broken.
-
- Posts: 7429
- Joined: Wed Dec 15, 2004 3:11 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- Location: Pottstown, Pennsylvania, USA
What you do is render your Cool3D project to a video file, then import that into VS.
This link to the VS10 manual worked for me.
This link to the VS10 manual worked for me.
Jeff
Dentler's Dog Training, LLC
http://www.dentlersdogtraining.com
http://www.facebook.com/dentlersdogtraining
Dentler's Dog Training, LLC
http://www.dentlersdogtraining.com
http://www.facebook.com/dentlersdogtraining
-
- Advisor
- Posts: 2013
- Joined: Sat Dec 11, 2004 12:10 pm
- System_Drive: C
- 32bit or 64bit: 64 Bit
- Location: Taipei, Taiwan
Re: import project
Yes, you should be able to import C3DS project into VS timeline directly, just add the C3DS project file into the VS timeline.harry_hariz wrote:c3ds can be import to videostudio 10 plus or not?where can i ffind manua for uvs 10 plus bcoz the link provided by ulead is broken.
If you put the C3DS project file in the VS overlay track, the C3DS project will be rendered in overlay video mode. If you put the C3DS project file in the VS main track, it will be rendered as a normal video.
Ted (H.T.)
[color=red]The message is provided AS IS with no warranties and confers no rights. For official tech support please contact Corel Tech Support.[/color]
[url=http://www.youtube.com/htchien]My YouTube channel[/url]
[color=red]The message is provided AS IS with no warranties and confers no rights. For official tech support please contact Corel Tech Support.[/color]
[url=http://www.youtube.com/htchien]My YouTube channel[/url]