How to make parchment paper.
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Dr.T.O.Morrow
How to make parchment paper.
Does anybody know how I can make parchment paper in PI? Preferably with burnt edges. 
Re: How to make parchment paper.
If your definition of "parchment paper" is paper with a texture, and if your definition of 'burnt edges" means raggedy or not-smooth, then my answer is "yes."Dr.T.O.Morrow wrote:Does anybody know how I can make parchment paper in PI? Preferably with burnt edges.
The original photo is HERE
Essentially, create a blank image, fill with Ulead Natural Texture NT17; onto this image, paste original at 50% transparency. Select the edge frame gallery to apply a frame (all kinds of raggedy edges), use the same NT17 texture. Select the black frame and fill with an old slightly yellow colour.

Have fun!
Edit: I use PI 10
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Dr.T.O.Morrow
Well, I found a tutorial for this, but it was a Photoshop tutorial. So, the layers system works differently. I had to improvise. This was what I was able to create so far, but it still isn't what I wanted.

Here is the tutorial: http://www.cornoncob.com/tutorials/ihtu ... nParch.php
Any idea on how to get that effect in PhotoImpact? I still haven't come up with the burnt edges solution.

Here is the tutorial: http://www.cornoncob.com/tutorials/ihtu ... nParch.php
Any idea on how to get that effect in PhotoImpact? I still haven't come up with the burnt edges solution.
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heinz-oz
The major difference between the PhotoShop layer system and PI is the terminology. You don't have layers in PI which are called layers, they are called objects. Unlike PS, in PI you don't have to create a new layer, it's done automatically when you create/import a new object. Interestingly enough though, to manipulate your objects in PI you use the "Layer Manager"
What is missing in your PS example is the necessary structure or texture, it's just too smooth. I don't know much about PS but in PI you use the "Material Atributes" in the "EasyPallette" to introduce the textured effect.
What is missing in your PS example is the necessary structure or texture, it's just too smooth. I don't know much about PS but in PI you use the "Material Atributes" in the "EasyPallette" to introduce the textured effect.
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heinz-oz
I copied your image, opened in PI 12, converted to object, converted from Text/Image to path, selected all, right clicked on the color field on the tool bar and selected Natural Texture fill NT 73 and saved as jpeg.

I know, it's not the texture you want. Is just one I selected to show the effect. If you look long enough or try the one pointed out by Bobm03, I'm sure you will find something suitable. Select an edge preset you like and, voila... there you are.

I know, it's not the texture you want. Is just one I selected to show the effect. If you look long enough or try the one pointed out by Bobm03, I'm sure you will find something suitable. Select an edge preset you like and, voila... there you are.
Now I understand....
That's an interesting concept.
But, as I suggested, select a frame from the edge frame gallery (I used black for the colour), then use the magic wand and fill the white edges with the same colour. I've exaggerated the border somewhat and left it sharp for illustration. You'd probably want to blur it.

If, as Heinz recommended, you want to add some "texture," you can add noise, smooth it out with "blur" and then add some more noise as you see fit. In PI 10, there's also a "texture" effect (leather, glass, emboss etc) that you can experiment with as well.
Have fun
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Dr.T.O.Morrow
I got it!! OK, the problem I was having was with the burn tool. In PI the effect of the burn tool looks different in PI than it does in PS, so I figured that maybe there where other ways to get that effect in PI. The key is in the Photo Editing effects. In this particular case I used the Highlight Midtone Shadow feature. As far as the burnt edges goes I used a mask and a brush; however, the eraser would do just as well, but the mask allows you to fix any mistakes you have made. After that I used the burn tool to give it that burnt look. Here is the end result. OH! I almost forgot. The text I used the color white, and then set the layer to Luminosity.


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Dr.T.O.Morrow
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Dr.T.O.Morrow
I figured out what happened with the blurring edges. I used the default brush softening method when painting on the mask. I should have used no softening for the brush.
Hey, we are getting a lot out of this topic. I never did find a PI tutorial on creating parchment paper, and now people are learning several different ways to make parchment in PI. If anybody else wants to bring their ideas on this to the table feel free to join in.
OH! I forgot to mention that for the dark spots on my parchment I used the smoke partical effect, and set the smoke to black, then I later added noise (setting 3, varied), then applied a gaussian blurr (setting 3)
Hey, we are getting a lot out of this topic. I never did find a PI tutorial on creating parchment paper, and now people are learning several different ways to make parchment in PI. If anybody else wants to bring their ideas on this to the table feel free to join in.
OH! I forgot to mention that for the dark spots on my parchment I used the smoke partical effect, and set the smoke to black, then I later added noise (setting 3, varied), then applied a gaussian blurr (setting 3)
I would do it differently, use the 'custom shape' tool with "straight lines" and then draw the borders of you paper, add a natural texture or just some noise and then smooth it a bit. after this, add the shadows using burning and dodge tools on the edges.
http://renardin.deviantart.com
http://wwwcncreborn.eu
http://wwwcncreborn.eu

