COOL 3D Production Studio Tutorial - Import 3D Model

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htchien
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COOL 3D Production Studio Tutorial - Import 3D Model

Post by htchien »

To import 3D models like DirectX (.X) files or 3D Studio (.3DS) files you can do it in the following steps.

First, select File->Import 3D Model, and then choose the 3D file format you wish to import.

Image

In here you can see I want to import a 3DS file into C3DPS. You can import a DirectX 3D file (.X) in the same way.

After you select the 3D file format to import, the Open dialog will appear.

Image

You can now choose the import type as C3D or D3D.

If you choose to import the object in C3D type, then it will only import the object mesh from the selected file and apply current material settings in the C3D project on the object. If you choose to import the object in D3D type, then the materials such as textures and mesh colors in the 3D file will also be imported.

You can click on the Preview button to see a preview in the Open dialog. The Preview feature can also be used to verify if the 3D model file can be loaded in C3DPS.

Clicks on the Open button then you will see the imported object model to be appeared in the C3D project window.

Image

If the 3D model file is not compatible with C3DPS, C3DPS will give you an error to tell you that the file cannot be imported. In such case you can use DeepExploration which is been developed by Right Hemisphere to convert the 3D file to a C3DPS compatible format (.X or .3DS).

DeepExploration by Right Hemisphere:
http://www.righthemisphere.com/products/dexp/

And DeepExploration allows you to break up 3DS (or DirectX) models into separate parts and let you color them separately. Then you can use DE to re-package the models or save your separate pieces in 3DS / DirectX format and import into C3DPS.

As you can see in the project window that the object I imported here is a little dark. And the reason to cause this is because the ambient light in the project is been set to black. So I open the Attribute Panel and switch to the Light panel to adjust the ambient light.

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Clicks on the Color button and choose the white color, the object will appear like this:

Image

And it's a good looking fish. :)

You can download the fish model from http://www.planit3d.com/source/meshes_files/fish8.html

Hope this helps.

H.T.
Ted (H.T.)

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Post by sjj1805 »

Thank you htchien. I have moved it over to the tutorials but kept a shadow copy in the Cool 3D Forum.
Holger Krugg

Post by Holger Krugg »

Many thanks htchien,
this was exactly I was wondering how it worked.
I was thinking of how to import 3d models including texture etc, its so simple if you know where important "hooks" need to be set >D3D<, wouw now I can proceed to be creative by using a hell of a lot of stuff.

Also the sw to break into single parts is a good advice, I will check.
Thanks, you helped me alot.
Regards,
Holger
htchien
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Post by htchien »

Welcome to the forum, and I'm glad it helps. :D

H.T.
Ted (H.T.)

[color=red]The message is provided AS IS with no warranties and confers no rights. For official tech support please contact Corel Tech Support.[/color]

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