Extending the final frame on Cool 3d 3.5

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jakewoodblues
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Extending the final frame on Cool 3d 3.5

Post by jakewoodblues »

One more Cool 3d question (for now :lol: )

How do you extend the duration of the the last frame of an animation. I have a sequence where an exploded logo comes together on the screen and I want the logo to appear on the screen for at least a full second before it ends.

As it stands the logo comes together and, as soon as it does, it ends.

Do I have to create an additional animation of just the logo and splice the two videos together?

Thanks again for all of your help 8)
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Ron P.
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Post by Ron P. »

Hi Jake,

To do what you need to do, it is a pain in the... to do in Cool 3D. You need to Pad Frames at the end of your animation. However this is not possible in your version. In 3D Production Studio is very simple.

So I guess to Pad Frames in Cool 3D you need to add the frames to you project, then reposition the keyframes. For example if you want your static display at the end of your animation to last for 3 seconds, you will need to add the number of frames required for 3 seconds. If you are going to use this in a video for NTSC, you would need 90 frames at the end, (29.97 X 3), I rounded up the 29.97 fps to 30. For PAL 25fps X 3.
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jakewoodblues
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Post by jakewoodblues »

To do what you need to do, it is a pain in the... to do in Cool 3D. You need to Pad Frames at the end of your animation. However this is not possible in your version. In 3D Production Studio is very simple.

So I guess to Pad Frames in Cool 3D you need to add the frames to you project, then reposition the keyframes. For example if you want your static display at the end of your animation to last for 3 seconds, you will need to add the number of frames required for 3 seconds. If you are going to use this in a video for NTSC, you would need 90 frames at the end, (29.97 X 3), I rounded up the 29.97 fps to 30. For PAL 25fps X 3.
OK, I downloaded a copy of the trial of 3D Production Studio. Can you walk me through how to pad the frames using this program. It really looks a lot better than Cool 3d.

Thanks again Vidoman
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Post by heinz-oz »

Where do you intend to use this animation? If it is in a video then there is an easier way. I have to recall from memory because I don't have access to my editing machine right now. I'm not too firm on the steps to be taken but I have done that in the past. Hopefully you can follow through with my advice without any more detailed steps.

Take an image from the last frame of your animation and place it behind the animation in the timeline of your video project. You can adjust the duration to whatever you want that way.

Hope this helps. Otherwise, the only way to do that is by padding frames as suggested by vidoman. I have done that too in Cool 3D but it was a pain and I was never quite happy with the result because the fluidity of motion is very hard to get. the problem is that, when you add a number of frames, all key frames shift as well to have the same animation happening just over more frames. Depending on how much work went into this, you might find it easier to start from the beginning. The idea is to have enough frames for the total duration and have the animation finish well before the end of your frame sequence. Copy the values of that keyframe to the last and you are done.
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Post by Ron P. »

Jake,

To pad frames, there is an Icon on the Left side of the Timeline. Mouse over the icon and it should say Modify Frames.

Image

Clicking on the the Modify Frames Icon/Button will open the dialogue box where you can Add, delete, and Pad frames to your project.

Image

You want to Pad Frames, which means to add frames without affecting the keyframes you have placed. If you understand keyframes then you understand why this is important. Since you want your animation to remain static at the end, you will need to Pad frames after the last frame.

Image

In the screenshot I have it set to Pad 90 Frames after the last frame. That will give me 3 seconds of the animation remaining unchanged from the last frame. Padding does not move the keyframes, where adding frames does.

Hope that helps..

There are tons of tutorials around to learn how powerful this program is. Keep in mind that it is not like the big 3D Modeling programs. However you can do alot with it.
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jakewoodblues
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Post by jakewoodblues »

Thanks lots for your help!!!!!!!!!!!!!!!
:)
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rwernyei
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Post by rwernyei »

One workaround is to save an image of the desired frame in COOL3D. This way you can import the image file and put it at the end of your video(animation) file created in COOL3D. Any capable editor will allow you to do this. May require you to cut/trim or use an overlay but saves you the time of having to pad frames and set keyframes all over again from the time duration change. The other big plus is the time saved due to COOL3D's slow rendering engine.
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Post by rwernyei »

Sorry my reply was the same advice Heinz-Oz gave. When I replied to the post, there were only 2 message threads visible. Apparently, the forum was holding the rest of the replies in queue.
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