I've used VideoStudio and MediaStudio for most all my video editing in the past, however I have been unable to confirm if these or any Ulead product is capable of the effects found in the link below.
I know it can do all the zoom and pans, but specifically I need the effect found at 0:47, which is a pan with focus/blur effects on portions of the image. I linked the video to show exactly what I'm looking for.
Any of you pro Ulead users know if it can be done with Ulead software?
Effect @ 0:47
http://video.google.com/googleplayer.sw ... 8464644296
Thanks!
Can a Ulead Product do this Effect?
Can a Ulead Product do this Effect?
Hmm, This is pretty high-end compositing, almost certainly done in Adobe After Effects or maybe even a 3D program. If you have the animated characters against a green screen or other solid color you COULD layer them all and pan/zoom the individual layers, and keyframe with the blur filter on some of them .. but frankly, I don't know if it will be worth teh trouble. rather just get some whizzbang college kid to do it for you 
Tobie
Tobie
You could do that with Axogon Composer (free, if you can find it on the 'net) or with another basic compositing/effects program like those found at FxHome.com
Or, you could do it fairly easily by swapping between a blurred and non-blurred version of both background and foreground objects (fading the blurred ones in and out). It might take a bit of work to get it just right, but I think you could do it with Videostudio.
Or, you could do it fairly easily by swapping between a blurred and non-blurred version of both background and foreground objects (fading the blurred ones in and out). It might take a bit of work to get it just right, but I think you could do it with Videostudio.
-
Terry Stetler
- Posts: 973
- Joined: Thu Mar 17, 2005 3:34 pm
- Location: Westland, Michigan USA
MSP8 project w/sources zipped: http://digitalvideo.8m.net/mech/mech.zip (1.5 megs)
Finished video: http://digitalvideo.8m.net/mech/mech.wmv (250k)
It's packaged to be in the root of I:, but putting it elsewhere shouldn't be too much trouble.
This took about 10 minutes using 3 images:
1. the background (Mt. Saba); larger than the video frame to permit panning. A good quality video rendered oversize would let you do the same thing.
2. the mech (Vulture); its background has been replaced by green in PhotoImpact 11 and keyed using chromakey/greenscreen. Greenscreened video would work too.
3. the foreground (US desert rocks); I cut out the sky and replaced it with green in PhotoImpact 11. Next select the green with the magic wand, invert the selection then apply a watercolor filter and some blur to the rocks. This was also keyed using chromakey/greenscreen.
Apply 2D moving paths moving in opposite directions for the foreground and background.
The mech gets a 2D moving path moving in the same direction as the background, but much slower. Hide its feet for best effect else its rate of movenent becomes critical.
When you first apply these make sure you enter the actual image sizes in the Height/Width spinboxes. Position using X/Y.
Finished video: http://digitalvideo.8m.net/mech/mech.wmv (250k)
It's packaged to be in the root of I:, but putting it elsewhere shouldn't be too much trouble.
This took about 10 minutes using 3 images:
1. the background (Mt. Saba); larger than the video frame to permit panning. A good quality video rendered oversize would let you do the same thing.
2. the mech (Vulture); its background has been replaced by green in PhotoImpact 11 and keyed using chromakey/greenscreen. Greenscreened video would work too.
3. the foreground (US desert rocks); I cut out the sky and replaced it with green in PhotoImpact 11. Next select the green with the magic wand, invert the selection then apply a watercolor filter and some blur to the rocks. This was also keyed using chromakey/greenscreen.
Apply 2D moving paths moving in opposite directions for the foreground and background.
The mech gets a 2D moving path moving in the same direction as the background, but much slower. Hide its feet for best effect else its rate of movenent becomes critical.
When you first apply these make sure you enter the actual image sizes in the Height/Width spinboxes. Position using X/Y.
Terry Stetler
