Ideas for creating a countdown timer

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moakes

Ideas for creating a countdown timer

Post by moakes »

I would like to build a count down clock with several other animations going on. It would be a 5 minute count down, starting at 5:00 and count down one second at a time until it reaches 0:00.

As of now (and I am a novice) the only way I see to do it is to create 300 objects (5 min * 60 sec/min) and then keep them hidden until they are need to be shown for their one second (or 15 frames).

QUESTION: Is there any other simpler way to do this? Say creating a text object and then programmatically change its value? Or any other suggestions to do this.
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Ron P.
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Post by Ron P. »

I don't know of any other way to accomplish this within Cool 3D or Cool 3D PS.

One thing definate is that the rendering time for this project is going to take a very, very, very, very long time. When rendering 10 sec project takes sometimes in the hour catagory, rendering a 5 min project I could only guess would take a couple of days...

Ron P.
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moakes

Post by moakes »

Thanks, I hadn't thought of that. Perhaps I'll run a quick test first. Thanks for the reply.
Jason Hubbard

Post by Jason Hubbard »

If the count down is going to be like a digital clock, I think you only need 24 objects.
0-5 in the min position
0-6 in the 2nd numeral of the second
0-9 in the 1st second numeral
and a static colon between minutes and seconds.
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Post by sjj1805 »

Why not simply use the ready made
Countdown timer
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Post by rwernyei »

Steve,
The timecode robotiq filter applies to Ulead's editors(VS and MSP). Bear in mind, this poster might only have COOL3D and no other Ulead products.
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