VS 10 Trial Version and Dolby Digital Sound

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tsteves

VS 10 Trial Version and Dolby Digital Sound

Post by tsteves »

I have seen conflicting comments about whether Dolby Digital support is included in the trial version of VS 10+. From experience, I can tell you that it Dolby Digital IS included in the trial version, but by default a created DVD will only be encoded in 2-channel audio unless you do the following:

-In "Create Disk", goto "Project Settings"
-Select "Change MPEG Settings"
-Select "Customize"
-Enable 5.1-channel Dolby audio encoding instead of 2-channel.

Now assuming that you enabled 5.1 audio in the editing of your project, the DVD will burn and replay with true 5.1 audio.
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Post by Ron P. »

Hi,

Ok, however I don't see how that's possible. Dolby requires a license fee to use their technology in any applications. If Ulead allowed the use of Dolby in the free trials then it would be money out of Ulead's pocket. They would still have to pay Dolby for it's use. I don't see Ulead giving that away, that is no cheap fee. So far your the only one to report that it is possible.

As far as a video produced in a TBYB version with any Dolby, would require the same as mentioned above. While you can download free codecs that allow you to hear the Dolby, the encoding should not be possible.

Could you post your version number, so that we might compare to see if Ulead has upgraded the Trial version? They maybe doing something totally off the wall now... :o

Thank you for posting this information..

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Post by Ken Berry »

Yes Ron, I agree. I had intended to post along these lines when I first saw the thread this morning, but desisted. The only thing I can think of harks back to what I recall at least one other poster reporting. It led to the conclusion that if you import from a Dolby source, do no editing -- or nothing which affects the audio channel at any rate -- and output in exactly the same format, then you should still have the original Dolby audio on your output disc. Now I simply don't know whether this is either true or feasible, though there is come weird logic to it. It also begs the question of whether you can hear anything in the period between capture and output i.e. while the video is completely within the computer.
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Post by lancecarr »

Actually Ken that is how Womble originally handled Dolby prior to their incorporating Dolby support a few years ago. You could import the MPEG2s and do whatever you want as long as you didn't touch the sound in any way that would require an encode or decode. Logically speaking I guess all it was doing was copying digital information. Anyway I also guess that may be what VS has been doing in this case.
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