Morning,
Is there any way to do the following?
(1) More precise texturing: besides the obvious methods of texturing (using an image as the "color-fill" for objects and text), is there a more precise way to texture, or skin, text/objects so more user-controlled detail can be applied to certain parts?
(2) Is there a way of coloring/texturing an outline to text? What I have been doing is importing vector text into MS3D, then applying a texture or color, but is there a way to have an outline applied to the text while maintaining the appearance of the inner part?
(3) Is there any way of making the various sides of extruded text different colors? For example, the face of your text white while having the perimeter a red color?
Thanks for the help!